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Prepare taverns for Baldur's Gate

Prepare taverns for ...

  • posh customers
  • normal customers
  • shady customers

They each need ...

  • a proprietor with general details
  • maybe staff members
  • a name
  • some basic description of the location or images
  • notable patrons
  • inventory list

Prepare tokens

  • design PCs
  • design "The Dead 3" cultists
  • design bandits
  • design commoners
  • print
  • cut out and assemble

Prepare timeline for the trip back to Baldur's Gate

See Remix of Descent Into Avernus: Part 1: The Beginning: Prepping the Caravan for ideas.

  • prepare a list of events
  • prepare encounters from the list
  • prepare a ruff timeline
    • 230 miles road. 7.5 days on horse and 9.5 days on horsed wagons.

Timeline

Day 1

  • talk

Day 2

  • passing Fort Morninglord
  • passing the Order of the Companion encampment

Day 3

  • refugees on the road: a wagon wheel broke
  • Hellriders gallop past
  • more refugees are met on the road

Day 4

  • travelers catch up with the caravan. at night they try to steal food and sneak away.

Day 5

  • bandits attack

Day 6

  • they meet wandering entertainers

Day 7

  • not enough food for the caravan

Day 8

  • an argument between refugees breaks out
  • Flaming Fists gallop past

Ideas for events:

  • travelers catch up with the caravan
    • at night they try to steal food and sneak away.
  • the meet wandering entertainers
    • they would like to camp with the caravan for an evening entertainment show.
    • want to hear stories of the adventurers.
  • evening camp
    • nights watch
    • prepare meals
  • refugees who went "around the corner" are attacked by bandits. They want food and coin/valuables.
  • more refugees are met on the road
    • people that were using the cart, didn't want to wait any longer as they saw no help coming.
  • a wagon wheel broke
    • tools are available but the cart needs to be jacked up.
  • refugees talk about current events (#9) or want to hear about the PCs
    • relieving/refreshing themselves
    • evening camp
    • while walking or riding next the PCs
    • preparing meals
  • Hellriders gallop past (Elturel โ†’ Baldur's Gate)
  • passing Fort Morninglord
  • an argument between refugees breaks out
  • not enough food for the caravan
    • some go hunting in the nearby woods

Refugees should be talking about Companion, Elturel, Thavius Kreeg, or Ulder Ravengard.

Prepare appearing NPCs

For each appearing NPCs:

  • create a card for each NPC and add details.
  • earch for an image that represents the NPC the best.

NPCs

  • Flame Darmin Zodge
  • Grand Duke Ulder Ravengard
  • High Observer Thavius Kreeg
  • Reya Mantlemorn
  • Gideon Lightward
  • Ontharr Frume

Prepare shops for Baldur's Gate

Prepare shops for ...

  • magic items
  • potions
  • basic weapons
  • general goods

They each need ...

  • a proprietor with general details
  • maybe staff members
  • a name
  • some basic description of the location or images
  • inventory list

Get a better picture of the PCs

  • read about their races
  • read about their classes
  • read about their backgrounds
  • read about their backstories
  • create a card for each PC

PCs

  • Gale
  • Kepheus Grauspeer
  • Nagral
  • Nodith
  • Trystam Rogenvald

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