drental / foundryvtt-pf2e-f-is-for-flatfooted Goto Github PK
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License: GNU General Public License v3.0
FoundryVTT Module - PF2e F is for Flatfooted
License: GNU General Public License v3.0
Foundry 11.307
Pathfinder 5.3.0
Keybind Menagerie 5.3.1
On using F for flat footed, getting error:
Uncaught (in promise) Error: PF2e System | Unrecognized condition: offguard
at ErrorPF2e (pf2e.mjs:1:40717)
at _ActorPF2e2.toggleCondition (pf2e.mjs:28:183159)
at Object.onDown (index.js:104:49)
at KeyboardManager._executeKeybind (foundry.js:2500:66)
at KeyboardManager._processKeyboardContext (foundry.js:2541:33)
at KeyboardManager._handleKeyboardEvent (foundry.js:2599:10)
at foundry.js:2225:54
Sounds like a good idea to me.
Core Version: 9.245
System: pf2e 3.3.1.10273 (The PF2e System Developers)
pf2e-f-is-for-flatfooted 3.3.2 (DrentalBot [email protected])
Currently, when applying Flat-Footed status via keyboard shortcut (e.g. 'F'), it only needs the token to be hovered and not selected.
However, for Cover, it only works on selected token rather than hovered.
Is it possible to make them behave in the same way? Is there a rationale behind this implementation?
Core Version: 9.245
System: pf2e 3.3.1.10273 (The PF2e System Developers)
pf2e-f-is-for-flatfooted 3.3.2 (DrentalBot [email protected])
Offguard Toggle requires Selecting Token. Self explanatory. GM could easily apply Flat-Footed by hovering and hitting F, Offguard does not support that hover functionality.
There is a PR that might fix this already, but adding an issue to tie to it.
This may be fixed by #17
Hello.
Can the players use the keys? I'm trying to assign the "Raise Shield" action but it only works for me as a gamemaster, not as a player.
Thx.
Very helpful module, would love to see it come up to v12 Compatibility.
Show Token Art doesn't work. I´ve tried with all other modules deactivated and checked if the other keybinds was working, also tried changing the keys. Apparently the problem is just with Show Token Art.
Although it says as GM this will end anyone's turn, I find that any player can advance anyone's turn with this keybind.
(retested with no other modules)
Foundry Virtual Tabletop: Version 10, 10.291
Game System: pf2e, 4.5.1
Active Modules: 1
Performance Mode: 2OS: Unknown
Client: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/108.0.0.0 Safari/537.36 Edg/108.0.1462.54
GPU: ANGLE (NVIDIA, NVIDIA GeForce GTX 970 Direct3D11 vs_5_0 ps_5_0, D3D11)
Max Texture Size: 16384Scene: 6000 x 4600 | Grid Size: 100 | Padding Percentage: 0.25
Walls: 0 | Ambient Lights: 0 | Ambient Sounds: 0 | Tiles: 0 | Tokens: 20Actors: 13 | Items: 46 | Journal: 108 | Rollable Tables: 0 |
Playlists: 0 | Compendium Packs: 73 | Chat Messages: 58
i love this mod but i didnt see an avoid notice. my players use that alot and id love to get a keybind toggle. many thanks!
Can the keybinds be configured?
Where is the list of keybinds?
Foundry v. 10.285. The module is fully uninstalled. Go into Add-ons, click "Install Module", find "pF2E Keybind Menagerie", click Install.
Expected outcome: the module installs
Actual outcome: installation error
In the console
Error: Unable to load valid module manifest data from "https://github.com/Drental/foundryvtt-pf2e-f-is-for-flatfooted/releases/download/4.10.0/module.json" The requested manifest at "https://github.com/Drental/foundryvtt-pf2e-f-is-for-flatfooted/releases/download/4.10.0/module.json" did not provide module manifest data. at Module.installPackage (file:///C:/Program%20Files/Foundry%20Virtual%20Tabletop/resources/app/dist/packages/views.mjs:1:1620) at processTicksAndRejections (node:internal/process/task_queues:96:5) at async SetupView.handlePost (file:///C:/Program%20Files/Foundry%20Virtual%20Tabletop/resources/app/dist/server/views/setup.mjs:1:1980) error @ setup.js:292 (anonymous) @ setup.js:345 async function (async) (anonymous) @ setup.js:334 installPackage @ setup.js:276 _onClickPackageInstall @ setup.js:1047 dispatch @ jquery.min.js:2 y.handle @ jquery.min.js:2
Ahoi.
Please consider adding return true; to the keybind registration. This would allow users to use something like CTRL+F without having the browser interfere.
Thanks and regards.
Very minor issue: Foundry throws a warning about the "author" attribute. It's been replaced with "authors", and the structure of this new attribute is in the Module Development article (under "Optional Manifest Attributes") on the Foundry VTT site. The next time you update module.json, can you also change to using "authors"?
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