Balatro mod for a discord server.
Allegedly.
Please see JOKERS.md for joker info and credits
Balatro mod for a discord server (allegedly)
Running Steammodded + Lovely and NativeFS library manually installed into Balatro
After launch, I recieve this error log
INFO - [G] 2024-06-13 15:19:22 :: ERROR :: StackTrace :: Oops! The game crashed
[string "--- STEAMODDED HEADER..."]:75: attempt to call a nil value
Stack Traceback
===============
(1) Lua local 'handler' at file 'main.lua:6006'
Local variables:
msg = string: "[string "--- STEAMODDED HEADER..."]:75: attempt to call a nil value"
(*temporary) = Lua function '?' (defined at line 6048 of chunk main.lua)
(*temporary) = string: "Oops! The game crashed
"
(2) Love2D function at file 'boot.lua:352' (best guess)
Local variables:
errhand = Lua function '?' (defined at line 6005 of chunk main.lua)
handler = Lua function '?' (defined at line 6005 of chunk main.lua)
(3) Lua function '(anonymous)' at line 75 of mod 5CEBalatro (fiveceb) (best guess)
Local variables:
mod = table: 0x0a5d5258 {id:fiveceb, description:do jokers have meat?, path:C:/Users/REDACTED/AppData/Roaming/Balatro/Mods/5CEBalatro-main/ (more...)}
jokerUpdates = table: 0x0a921890 {}
(for generator) = C function: builtin#6
(for state) = table: 0x0a3b77d8 {1:guaranteejoker, 2:guiltyjoker, 3:lilscamperer, 4:dunnoker, 5:challenger (more...)}
(for control) = number: 1
i = number: 1
v = string: "guaranteejoker"
(*temporary) = nil
(*temporary) = string: "Could not open file C:/Users/REDACTED/AppData/Roaming/Balatro/Mods/5CEBalatro-main/jokers/guaranteejoker.lua. Does not exist."
(*temporary) = nil
(*temporary) = string: "Could not open file C:/Users/REDACTED/AppData/Roaming/Balatro/Mods/5CEBalatro-main/jokers/guaranteejoker.lua. Does not exist."
(*temporary) = string: ".lua"
(*temporary) = string: " :: "
(*temporary) = string: "Launch Init Function for: fiveceb."
(*temporary) = string: "set_parent_child"
(*temporary) = string: "__"
(*temporary) = nil
(*temporary) = number: 2
(*temporary) = number: 1
(*temporary) = nil
(*temporary) = nil
(*temporary) = number: 1
(*temporary) = string: "attempt to call a nil value"
(4) Lua global 'initMods' at file 'main.lua:6219'
Local variables:
keyset = table: 0x0a9d28d0 {1:-10000, 2:-100, 3:-10, 4:0, 5:1000}
(for generator) = C function: builtin#6
(for state) = table: 0x0a9d28d0 {1:-10000, 2:-100, 3:-10, 4:0, 5:1000}
(for control) = number: 4
_ = number: 4
k = number: 0
(for generator) = C function: builtin#6
(for state) = table: 0x0a3fd4d0 {1:fiveceb, 2:legendaryChallenges, 3:BBBalatro, 4:Olympus, 5:BetmmaJokers (more...)}
(for control) = number: 1
_ = number: 1
modName = string: "fiveceb"
(5) Lua global 'initSteamodded' at file 'main.lua:6234'
(6) Lua method 'start_up' at file 'game.lua:211'
Local variables:
self = table: 0x09fa93e0 {ANIMATION_FPS:10, SPEEDFACTOR:1, F_CRASH_REPORTS:false, keybind_mapping:table: 0x09fb3bc8 (more...)}
settings = string: "return {["version"]="1.0.1f-FULL",["reduced_motion"]=false,["ambient_control"]={["ambientFire1"]={["per"]=1.1,["vol"]=0,},["ambientOrgan1"]={["per"]=0.7,["vol"]=0,},["ambientFire2"]={["per"]=1.05,["vol"]=0,},["ambientFire3"]={["per"]=1,["vol"]=0,},},["QUEUED_CHANGE"]={},["COMP"]={["prev_name"]="",["name"]="",["score"]=9.3311491156366e+105,},["colourblind_option"]=true,["play_button_pos"]=2,["profile"]=1,["HandPreview"]={["preview_count"]=0,["include_breakdown"]=false,["include_facedown"]=false,["position_locked"]=true,["anchor"]="Top Right",},["crashreports"]=false,["tutorial_progress"]={["hold_parts"]={["first_hand_3"]=true,["second_hand"]=true,["big_blind"]=true,["first_hand_4"]=true,["shop_1"]=true,["small_blind"]=true,["first_hand_2"]=true,["first_hand"]=true,},["section"]="second_hand",["completed_parts"]={["first_hand"]=true,["first_hand_3"]=true,["second_hand"]=true,["big_blind"]=true,["first_hand_4"]=true,["shop_1"]=true,["first_hand_section"]=true,["first_hand_2"]=true,["small_blind"]=true,},},["language"]="en-us",["WINDOW"]={["vsync"]=0,["display_names"]={[1]="1",},["screenmode"]="Fullscreen",["DISPLAYS"]={[1]={["screen_resolutions"]={["strings"]={[14]="1280 X 720",[2]="1680 X 1050",[12]="1280 X 800",[11]="1280 X 960",[27]="320 X 200",[10]="1280 X 1024",[9]="1360 X 768",[23]="640 X 400",[8]="1366 X 768",[19]="800 X 600",[7]="1400 X 1050",[1]="1920 X 1080",[6]="1440 X 900",[5]="1440 X 1080",[26]="320 X 240",[25]="400 X 300",[4]="1600 X 900",[21]="720 X 480",[24]="512 X 384",[22]="640 X 480",[18]="1024 X 768",[20]="720 X 576",[3]="1600 X 1024",[17]="1152 X 864",[16]="1176 X 664",[15]="1280 X 600",[13]="1280 X 768",},["values"]={[14]={["w"]=1280,["h"]=720,},[2]={["w"]=1680,["h"]=1050,},[12]={["w"]=1280,["h"]=800,},[11]={["w"]=1280,["h"]=960,},[27]={["w"]=320,["h"]=200,},[10]={["w"]=1280,["h"]=1024,},[9]={["w"]=1360,["h"]=768,},[23]={["w"]=640,["h"]=400,},[8]={["w"]=1366,["h"]=768,},[19]={["w"]=800,["h"]=600,},[7]={["w"]=1400,["h"]=1050,},[1]={["w"]=1920,["h"]=1080,},[6]={["w"]=1440,["h"]=900,},[5]={["w"]=1440,["h"]=1080,},[25]={["w"]=400,["h"]=300,},[26]={["w"]=320,["h"]=240,},[4]={["w"]=1600,["h"]=900,},[21]={["w"]=720,["h"]=480,},[24]={["w"]=512,["h"]=384,},[22]={["w"]=640,["h"]=480,},[3]={["w"]=1600,["h"]=1024,},[20]={["w"]=720,["h"]=576,},[18]={["w"]=1024,["h"]=768,},[17]={["w"]=1152,["h"]=864,},[16]={["w"]=1176,["h"]=664,},[15]={["w"]=1280,["h"]=600,},[13]={["w"]=1280,["h"]=768,},},},["screen_res"]={["w"]=1920,["h"]=1080,},["DPI_scale"]=1,["MONITOR_DIMS"]={["height"]=1080,["width"]=1920,},},[2]={["screen_resolutions"]={["strings"]={[1]="1920 X 1080",},["values"]={[1]={["w"]=1920,["h"]=1080,},},},["DPI_scale"]=1,["MONITOR_DIMS"]={["height"]=1080,["width"]=1920,},},},["selected_display"]=1,},["GAMESPEED"]=8,["no_mod_tracking"]=false,["SOUND"]={["volume"]=30.9,["music_volume"]=30.073677764869,["game_sounds_volume"]=100,},["music_control"]={["current_track"]="",["desired_track"]="",["lerp"]=1,},["ACHIEVEMENTS_EARNED"]={["ante_up"]=true,},["screenshake"]=50,["current_setup"]="Continue",["paused"]=false,["tutorial_complete"]=true,["DEMO"]={["win_CTA_shown"]=true,["quit_CTA_shown"]=true,["timed_CTA_shown"]=true,["total_uptime"]=0.0113515,},["GRAPHICS"]={["texture_scaling"]=2,["crt"]=0,["shadows"]="On",["bloom"]=1,},}"
settings_ver = nil
new_colour_proto = table: 0x09fb1458 {Spades:table: 0x09fb16c0, Hearts:table: 0x09fb1570, Diamonds:table: 0x09fb1628 (more...)}
sound_files = table: 0x0a290380 {1:ambientFire1.ogg, 2:ambientFire2.ogg, 3:ambientFire3.ogg, 4:ambientOrgan1.ogg (more...)}
shader_files = table: 0x0a2955f0 {1:CRT.fs, 2:background.fs, 3:booster.fs, 4:debuff.fs, 5:dissolve.fs, 6:flame.fs (more...)}
(7) Lua field 'load' at file 'main.lua:90'
(8) Lua function '?' at file 'main.lua:37' (best guess)
(9) global C function 'xpcall'
(10) Love2D function at file 'boot.lua:368' (best guess)
Local variables:
result = boolean: true
main = nil
(11) global C function 'xpcall'
(12) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
INFO - [G] file not found: main.lua: No such file or directory
I honestly don't code, so I don't know what this error entails or how to fix it.
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