Giter Club home page Giter Club logo

docker-ardupilot-sitl's Introduction

ardupilot-sitl

From gmyoungblood-parc's github repository. Feel free to fork and go crazy.

Docker container << Alpine Linux + ArduPilot SITL + Libs

Docker container setup for ArduPilot Software-In-The-Loop on Alpine Linux

This container establishes an environment for running ArduPilot, which includes a number of large packages such SciPy and OpenCV in a development supporting environment with gcc and python 2.7.

ArduPilot is set to run in ArduPlane using JSBsim for flight dynamics.

This container is currently 1.19 GB in size (stripped down from 1.95 GB) when built locally and squashed (e.g., docker-alpine-ardupilot$ build --squash -t ardupilot-contained .). It is listed on Docker Hub as gmyoungblood/ardupilot-sitl and weighs in, sadly due to caching, still at 1.95 GB. So, if you need a smaller version then build it locally.

The details: ArduPilot and JSBsim comprise ~360 MB, supporting (mostly python) /usr/lib libraries consume ~400 MB of which scipy, MAVproxy, and pymavlink take over half, and in /usr/libexec gcc and git (required) take up ~100 MB.

ArduPilot sim_vehicle.py

Use the environmental variable in setup, SIM_OPTIONS and the information below to configure the simulator.

Usage: sim_vehicle.py

Options:
  -h, --help            show this help message and exit
  -v VEHICLE, --vehicle=VEHICLE
                    vehicle type (ArduCopter|AntennaTracker|APMrover2|Ardu
                    Sub|ArduPlane)
  -f FRAME, --frame=FRAME
                    set vehicle frame type
                    ArduCopter: octa-quad|tri|singlecopter|firefly|gazebo-
                        iris|calibration|hexa|heli|+|heli-compound|dodeca-
                        hexa|heli-dual|coaxcopter|X|quad|y6|IrisRos|octa
                    AntennaTracker: tracker
                    APMrover2: rover|gazebo-rover|rover-skid|calibration
                    ArduSub: vectored
                    ArduPlane: gazebo-zephyr|CRRCSim|last_letter|plane-
                        vtail|plane|quadplane-tilttri|quadplane|quadplane-
                        tilttrivec|calibration|plane-elevon|plane-
                        tailsitter|plane-dspoilers|quadplane-tri
                        |quadplane-cl84|jsbsim
  -C, --sim_vehicle_sh_compatible
                    be compatible with the way sim_vehicle.sh works; make
                    this the first option
  -H, --hil             start HIL

  Build options:
-N, --no-rebuild    don't rebuild before starting ardupilot
-D, --debug         build with debugging
-c, --clean         do a make clean before building
-j JOBS, --jobs=JOBS
                    number of processors to use during build (default for
                    waf : number of processor, for make : 1)
-b BUILD_TARGET, --build-target=BUILD_TARGET
                    override SITL build target
-s BUILD_SYSTEM, --build-system=BUILD_SYSTEM
                    build system to use
--rebuild-on-failure
                    if build fails, do not clean and rebuild
--waf-configure-arg=WAF_CONFIGURE_ARGS
                    extra arguments to pass to waf in its configure step
--waf-build-arg=WAF_BUILD_ARGS
                    extra arguments to pass to waf in its build step

 Simulation options:
-I INSTANCE, --instance=INSTANCE
                    instance of simulator
-V, --valgrind      enable valgrind for memory access checking (very
                    slow!)
-T, --tracker       start an antenna tracker instance
-A SITL_INSTANCE_ARGS, --sitl-instance-args=SITL_INSTANCE_ARGS
                    pass arguments to SITL instance
-G, --gdb           use gdb for debugging ardupilot
-g, --gdb-stopped   use gdb for debugging ardupilot (no auto-start)
-d DELAY_START, --delay-start=DELAY_START
                    delays the start of mavproxy by the number of seconds
-B BREAKPOINT, --breakpoint=BREAKPOINT
                    add a breakpoint at given location in debugger
-M, --mavlink-gimbal
                    enable MAVLink gimbal
-L LOCATION, --location=LOCATION
                    select start location from
                    Tools/autotest/locations.txt
-l CUSTOM_LOCATION, --custom-location=CUSTOM_LOCATION
                    set custom start location
-S SPEEDUP, --speedup=SPEEDUP
                    set simulation speedup (1 for wall clock time)
-t TRACKER_LOCATION, --tracker-location=TRACKER_LOCATION
                    set antenna tracker start location
-w, --wipe-eeprom   wipe EEPROM and reload parameters
-m MAVPROXY_ARGS, --mavproxy-args=MAVPROXY_ARGS
                    additional arguments to pass to mavproxy.py
--strace            strace the ArduPilot binary
--model=MODEL       Override simulation model to use
--use-dir=USE_DIR   Store SITL state and output in named directory
--no-mavproxy       Don't launch MAVProxy

  Compatibility MAVProxy options (consider using --mavproxy-args instead):
--out=OUT           create an additional mavlink output
--map               load map module on startup
--console           load console module on startup
--aircraft=AIRCRAFT
                    store state and logs in named directory

eeprom.bin in the starting directory contains the parameters for your simulated vehicle. Always start from the same directory. It is recommended that you start in the main vehicle directory for the vehicle you are simulating, for example, start in the ArduPlane directory to simulate ArduPlane

Connecting a localhost Ground Control Station (GCS)

Set the container SIM_OPTIONS to stream towards your GCS using --out=udpout:<GCS hostname or IP>:<port>

On MacOS

The Mac has a changing IP address (or none if you have no network access). From Docker 17.06 onwards the recommendation is to connect to the special Mac-only DNS name docker.for.mac.localhost, which will resolve to the internal IP address used by the host.

For example: --out=udpout:docker.for.mac.localhost:14553 on the container and set the GCS to connect to localhost on port 14553 for UDP.

See Networking features in Docker for Mac

On Linux

See Docker container networking

On Windows

*** We do not test on Windows, so please provide feedback on suggestions for fixes for any issues ***

In Docker for Windows, the container communicates through a vEthernet adapter called DockerNAT. The host ports are available on the default gateway of the container network interface. Access the Docker Engine API on the host.

C:\> ipconfig

Windows IP Configuration

Ethernet adapter vEthernet (Temp Nic Name):

   Connection-specific DNS Suffix  . :
   Link-local IPv6 Address . . . . . : fe80::99d:bf5e:8700:56df%26
   IPv4 Address. . . . . . . . . . . : 172.27.219.121
   Subnet Mask . . . . . . . . . . . : 255.255.240.0
   Default Gateway . . . . . . . . . : 172.27.208.1
C:\> curl http://172.27.208.1:2375/info -UseBasicParsing
StatusCode        : 200
StatusDescription : OK
...

The ArduPilot-SITL Docker Container is maintained by G. Michael Youngblood at the Palo Alto Research Center (PARC, a Xerox company) in California. It is licensed under GPLv3.

docker-ardupilot-sitl's People

Contributors

edrdo avatar gmyoungblood avatar gmyoungblood-parc avatar

Stargazers

 avatar  avatar  avatar

Watchers

 avatar  avatar

Forkers

itzmejawad

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.