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Compatibility RS & Thaumcraft
Pressing JEI Hotkeys to display uses or recipes for an item don't work in the Thaumic Grid.
They work in Refined Storage Grids and on items in the 3x3 crafting grid.
The first crash happened when shiftclicking a recipe into the crafting area.
The second happened when taking one of the ingredients of the same recipe out of the Thaumic Grid.
The faint image of the crystals swaps the slots for terra and ignis
Referencing this issue here: tth05/morerefinedstorage#57
Support for More Refined Storage Fork
Game crashes on start-up referencing a class file that was moved in the fork:
block.thaumicgrid:thaumic_grid.name=奥术合成终端
gui.thaumicgrid:thaumic_grid=奥术合成终端
Why?
Maintainers of public mod packs often want to disable update messages. Players will pester the maintainer to update when there is often a very good reason not to. The maintainer will actively check for the updates and push them to the player. This prevents a lot of nuisance issue reports and makes for a better player experience. (Some people will get uncomfortable knowing there's a higher version number available that they don't have even if it isn't the best version for them!)
Why wouldn't we have every mod up to its latest release? Dependencies. Many times you just can't. Perhaps one of the other mods in the pack is stuck on an older version of Forge or some other mod which creates a dependency chain. For example, maybe I need to run an older Thaumcraft or an older Refined Storage for any number of reasons.
... or, in this case, Thaumic Grid is saying there is an update even though 1.0.9 is installed and 1.0.9 is the latest available file on curseforge.
In my World of Dragons mod pack of which I am the author. One of the many players that use my pack has reported that Thaumic Grid is crashing their client. This is the only report I've gotten like this. I have instructed the player to do quite a bit of uninstalling, system cleaning, and driver updating to no avail.
Their Crash Report: https://pastebin.com/Zg7ADdUu
Their Latest Log: https://pastebin.com/9SmeLvev
The thread on CurseForge where I am managing the issue if you would like to take part in it: https://minecraft.curseforge.com/projects/world-of-dragons/issues/42
using 3 warded jars in place of the glass of the 1K Storage Disk would make a 1K Warded Storage DisK, which can store any combination of essentia, up to 1000 points, rather than having a bunch of warded jars with like 5 essentia, you have 85/1000 bytes used for your less commonly used jars, this would also enable the ability to make blueprints requiring essentia as a crafting component, in a Thaumic pattern grid, there would be an additional bar or 2 to place essentia crystals for whatever type of essentia you need and dictate how much essentia is necessary, you can also put in the processing mode an item to put into a machine to say what item to put in a machine like the distiller and tell it how much essentia will come out, when requesting essentia, it will use the item that will produce the most essentia that it's been told about of that type, it can also be plugged into the essentia distillery with crystals to represent essentia and the 2 output essentia types (also represented by the blueprint in the form of crystals),
The newest version requires refined storage 1.6.4, but I do not see that as a possible download from the refined storage page on curseforge. The newest file they have to download is 1.6.3
When clicking the start button for beginning the autocrafting of an item greys out the button and doesn't do anything. Pressing cancel works before and after pressing start.
https://gfycat.com/PleasedWearyJapanesebeetle
The recipe is not properly moved by clicking the "Move Items" button. There are some other recipes with this bug. All items are of course present in the Refined Storage system.
Hi, is there any way to get similar functionality for the grid as the pattern grid? if you export patterns into a pattern grid it fills the pattern slot.
Could we get something similar to this for the vis crystals? so attaching an exporter to the grid will fill the vis crystal slot
// TODO
I saw that there is an opportunity to do more vis, but this is extremely inconvenient. Why in the next release not to make a simple upgrade that can be put in the interface Thaumic Grid?It would be great!
The game crashes the moment I place the last ingredient for a recipe in the Grid.
This happens since I updated Thaumcraft to 6.1 beta 23.
Some recipes in Thaumcraft require a lot of vis. More than one chunk usually holds. On the Arcane Workbench a Workbench Charger helps with that. It would be nice to have a way to incorporate a Workbench Charger into the Thaumic Grid to be able to craft all recipes.
One way would be to make it placable on the Thaumic Grid although that would probably look weird.
Another way would be a new block which is an advanced version of the Thaumic Grid and call pull vis from all surrounding chunks.
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