simple opengl renderer based on various resources.
you need cmake .hunter(https://github.com/cpp-pm/hunter) and some libs that are not currently added via .hunter (assimp-5.0.1 (https://github.com/assimp/assimp), imgui (https://github.com/ocornut/imgui)(not currently used), libunistd (https://github.com/robinrowe/libunistd)(to compile for windows), stb_image (https://github.com/nothings/stb)()texture loading)
this libs should be in "vendor" folder which should be in root CMakeLists.txt