Comments (3)
Ah this is an interesting one. Very subtle. I am reusing the blur instead of creating a new one each time, but not sure why this would happen. I wonder if it's due to the changes in GPUImage for caching textures, etc.
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This has an unfortunate side effect of causing the image to become blurrer and blurrer everytime the user adjusts the size/position of the blur. Is there a way to force-reset the filter (like clear cached textures etc) without explicitly creating a new GuassianBlurFilter every single time?
from dlcimagepickercontroller.
Has been fixed in the latest GPUImage commits.
from dlcimagepickercontroller.
Related Issues (20)
- gpuimage.h file not found HOT 1
- Having difficulties with using images
- wrong web link at CocoaPods HOT 2
- Video picker not implemented.
- ios7 crash HOT 2
- Pod DLCImagePickerController 0.0.1 contains old code (with deprecations) HOT 2
- "self.wantsFullScreenLayout" is deprecated in iOS7 HOT 1
- Base SDK 6.1 casues shifting on iPhone 5 + HOT 4
- GPUImage removes blurSize property HOT 1
- Making Instagram like tilt-shift effect blur view.
- blur effect error HOT 1
- ARC Semantic Issues + Install instructions? HOT 9
- I can compile DLCImagePicker project from my project, but can't compile the project itself HOT 14
- Usage example? HOT 1
- Filter Button Customisation HOT 2
- Adjust brightness using UISlider in Static Image.
- can not take a photo in iphone 4 with ios 7 HOT 4
- Memory Issue HOT 2
- croppedImage is gone
- No visible @interface for 'GPUImageOutput<GPUImageInput>' declares HOT 1
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