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mechanical-midi-music's Introduction

Mechanical Midi Music

is a framework designed to allow easy development of new microcontroller-based MIDI instruments.

Initially inspired by Flanon _ FT Tech Labs Musical Orchestra and roughly based on the Moppy Drive Project by Sammy1Am the project hopes to help tinkerers discover the magic of true electronic music.

Features

Cross Platform Web Based GUI

  • Windows
  • Linux
  • Mac
  • ChromeOS (UnTested)

Multiple Communication Protocols

  • WIFI UDP*
  • MIDI DIN*
  • MIDI Serial

Automatic Note Distribution Methods

  • StrightThrough
  • RoundRobin
  • RoundRobinBalance
  • Ascending Notes
  • Descending Notes
  • Stacked Notes*

Supports

  • 100 Different Devices
  • 32 Different Instruments per Device
  • 16 Polyphonic Notes per Instrument
  • Scalable Instrument Distribution Pools

Instrument Types

  • PWM Modulation
  • Floppy Drives*
  • Various Stepper Motor Drivers
  • Solenoid Instruments (Drum Kits)

MicroControllers

  • ESP32
  • ESP8266*
  • Aduino Mega*, Uno*, Nano*, Micro*, Due*
  • Raspberry Pi*
  • STM32*
  • BluePill*

*Still Work in progress

Find out more in the Wiki

mechanical-midi-music's People

Contributors

djthefirst avatar

Stargazers

Anand Jain avatar Juan Jose Chong avatar  avatar Rory Hayes avatar Aurelio avatar  avatar silvncr avatar Lukasz Niezabitowski avatar  avatar  avatar Joel Robert Justiawan avatar  avatar Luke Simmons avatar  avatar  avatar Jonas avatar  avatar Luigi Calligaris avatar

Watchers

James Cloos avatar Andrzej Świętek avatar  avatar

mechanical-midi-music's Issues

Distributor Pool Overlap Not Removing Notes

When Pools overlap the order of note removal may cause notes not to turn off. If D1 is 0x7F Robin and D2 is 0x0C Ascending D1 can remove D2s note while D2 cannot remove D1s note.

Question about ESP8266 and Arduino

Hey there,

I saw you mention in another issue that this is only working on ESP32s at the moment, and I was curious: is that a library limitation, or is it a performance thing? Like have you tried running in on ESP8266 or Arduino boards and it didn't work, or is it just not even attemptable yet?

I ask mostly because I think I keep sort of skirting the edges of what ESP8266s can handle, but things tend to 100% work or 100% not-work, so it's hard to tell where the line is and if it's a hardware thing, or I'm just writing iffy code.

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