battlesnakeclone's Introduction
battlesnakeclone's People
battlesnakeclone's Issues
SnakeBodyPart must have a collider
Otherwise food can be spawn where a snake body part exists. Through the collider, we can automatically spawn food where no body part exists, without making explicit checks through the grid.
Use cornered sprites instead of changing rotation of sprites
Add panel information for abilities and weapons
Add second player
Add timer 3,2,1 before game starts and player colors
Let food/abilities etc blink three times, before they dissapear
Implement player "pannels" left and right on the screen, for each player
Check snake death
Implement speed ability with apple of golden color
Implement a wall weapon
- The wall could be thrown in the direction of the head about 3 tiles away
- The color of the wall should be e.g. more blueish, when the weapon spawner spawns the weapons
- Also implement a different spawner, only for the weapons (any maybe the abilites)
Use textures for snakes like "skins"
Simple sounds
Option in menu for running outside the grid -> Wrapped/Unwrapped
Adapt start screen text
Control renamed to --> Settings
Add option for second human player or solo + AI
Add option for different key bindings
AI
Add settings option for more players and corresponding key bindings
Add death animation
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