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lua-universal-sandbox's Introduction

sandbox.lua

A library for the extensible creation of instanced sandboxes.

Ever find yourself in a situation where you want to:

  • recreate the same sandbox over and over again?
  • create a basic sandbox for untrusted code without putting in any actual hard work?
  • section off a chunk of code from some unruly stray variables?

If you answered "yes" to any of the above, this might be the library for you.

Note that this library does not help you run the code, it only creates sandboxed environments for you to run code in.

Supported Lua Versions

In theory, this should work from Lua 5.1/JIT and above.

Usage

Require the module:

local sandboxes = require "sandbox"

The library comes with three sandboxes predefined:

  • sandboxes.restricted: A highly sanitized sandbox template based on https://github.com/kikito/lua-sandbox/ and https://lua-users.org/wiki/SandBoxes. Attempts to remove any functions that might have adverse effects if executed or which could be used to escape from the sandbox.
  • sandboxes.protected: A significantly less strict template which attempts to remain escape-proof without sacrificing usability. All code/file loading functions are reimplemented to execute within the sandbox's environment, and getmetatable cannot be used on strings. Caution is recommended.
  • sandboxes.unsafe: Absolutely no sanitization whatsoever, just a straight copy of the standard global environment at the time the library is loaded. Don't use this on any code you wouldn't just as eagerly run outside a sandbox.

To get a usable sandboxed environment from a template:

-- Select whatever sandbox template you want to use.
my_sandbox = sandboxes.restricted:create_env()

-- You can now run code in the returned environment table however you see fit.
-- For example, in 5.2 and above:
loadfile("important_code.lua", "t", my_sandbox)

Several utilities are provided to allow you to expand the existing templates or create your own from scratch.

-- Create a blank sandbox template.
-- Usage: sandboxes.new([parent [, inherit_whitelist])

my_template = sandboxes.new()
-- Start your sandbox from an existing template.
-- Passing `true` as the second value will retain the previous template's whitelist, if any.
my_template = sandboxes.new(parent_template, true)
-- Clone an existing template completely.
my_template = sandboxes.clone(original_template)

-- Items from the parent environment are filtered through a two-table-deep whitelist, which is implemented
-- as a set of strings.
-- Usage: template.keeps:add(...) | template.keeps:remove(...)
my_template.keeps:add("func1", "func2", "module.func")
my_template.keeps:remove("func2")

-- To add items en-mass, you can add an entire key/value table and a single layer of sub-tables to the whitelist
-- all at once. This is best run on a parent template's `.sets` table, which allows you to then list items to remove
-- in the form of a blacklist.
my_template.keeps:add_from_table(table)

-- New items to be added to the sandbox are stored in a key/value array and deep-copied when the sandbox is created.
-- In essence, everything in the template.sets subtable will be in the final environment.
my_template.sets.my_function = function() dothing() end
my_template._sets.my_table = {"This table will be unique each time."}

-- Sometimes you might need to add something extra after the sandbox has been fully constructed,
-- such as functions or values that reference the sandbox itself.
-- template.special() is a user-defineable callback which runs after everything else.
my_template.special = function(sandbox)
    sandbox.recursion = sandbox
end

-- If you clone a template but want to keep the original callback, make sure you wrap around the original.
old_template_special = my_template.special
my_template.special = function()
    old_template_special()
    dothing()
end

Small Compatibility Notes:

Unless changed in the .special() callback, all sandboxes created by this library are initialized with ._G pointing to the sandbox itself.

The protected template's reimplementation of require works in base lua, but may not work as expected in Lua implementations that change package.path or restrict access to io.open. If this is the case, you can set sandbox._default_require_path to a new filepath and sandbox._check_file_exists(filename) to a function which takes a filename and returns true if that file exists.

If the implementation you're using doesn't provide the standard loadfile function, good luck. For the sandboxed require implementation to work you'll need to either reimplement loadfile on the sandbox or change the source code.

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