threedposeunityforios's Issues
Camera estimation doesn't work.
Using the camera, the estimation doesn't work.
Also, if "UseWebCam" in "ThreeDPoseScript" is set to true, the following error has occurred.
SetPixels32 called with invalid number of pixels in the array
UnityEngine.Texture2D:SetPixels32(Color32[])
ThreeDPoseScript:Update() (at Assets/Scenes/ThreeDPoseScript.cs:361)
I think that the error is the cause of the texture shift. How can I improve it?
worse than the TDPT IOS in the Apple store
こんにちは、githubのオープンソースhttps://github.com/digital-standard/ThreeDPoseUnityForiOSは、AppleソフトウェアストアのTDPT IOSよりもパフォーマンスがはるかに悪いことがわかりました。理由は何ですか?オープンソースを統一したい場合コードの認識精度と安定性が向上していますが、どのように行う必要がありますか?
Hello, I found that the open source https://github.com/digital-standard/ThreeDPoseUnityForiOS on github performs much worse than the TDPT IOS in the Apple store. What is the reason? If I want to make the open source unity The code has better recognition accuracy and stability. How should it be done?
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