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libcpp-common

A collection of C++ files I typically use in my projects

  • geometry.h: Implementation of Vec, VecList, and Mat types.
  • mesh.h: 3D model loader. Currently supports:
    • PLY format (only the vertices and the faces).
  • bitmap.h: Image loader and saver with the Color (i.e. RGB), Bitmap (i.e. image) and BitmapList (i.e. video) types. Currently supports:
    • Loading:
      • PNG format (only 8-bit grayscale/RGB/RGBA non-interlaced and without DEFLATE compression).
      • PPM format (only RGB images i.e. common::Bitmap3f or common::Bitmap3u up to 32-bit precision)
    • Saving:
      • PPM format (only RGB images i.e. common::Bitmap3f or common::Bitmap3u with 8-bit precision)
  • test.h: Simple test framework. See tests folder for some examples.
  • log.h: Simple logging utility.

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