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zombie-simulator's Issues

Humans can leapfrog over zombies

Currently, obstacle detection is only concerned with whether a space is free, rather than whether it is reachable. This means humans who are surrounded by zombies:

🧟🧟🧟
πŸ§ŸπŸ‘¨πŸ§Ÿ
🧟🧟🧟

Can leap over into an unoccupied space beyond the zombie wall. This seems unlikely (although it could be preserved as an option for some humans, because it gives them a better chance of getting loose).

Allow humans to take account of multiple zombies

Humans, due to their shared logic with zombies, currently only consider the closest threat and try to get as far away from it as possible. That generates some strange behaviour, from humans β€œhopping” back and forth when between two zombies (or two hordes) to humans rushing headlong away from one zombie into the clutches of another.

Humans should be capable of being smarter than that (although they could potentially get less smart or less observant as they get more scared).

GIFs!

Setting up a zombie apocalypse and rendering it as an animated GIF seems like an excellent use of time.

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