Name: Dhruv Govil
Type: User
Company: Apple Inc.
Bio: Pipeline Architect, Spatial Computing. Not a reflection of my employer. ||
Former Pipeline and Layout Supervisor in Animation and Visual Effects
Twitter: DhruvGovil
Location: Vancouver, BC, Canada
Blog: www.dgovil.com
Dhruv Govil's Projects
Course contents for my upcoming Advanced Python for Maya course
Bifrost nodes for USD
Simple USDZ file exporter plugin for Blender3D
My Profile README
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
A common USD (Universal Scene Description) plugin for Autodesk Maya
Comparison tools for Maya meshes, to help visualize the differences between similar meshes.
Machine Learning system and deformer for character deformations
A purely Python implementation of the Qt signal system with no QObject dependencies
Code samples for people who take part in my Python for Maya course
Minimal Python 2 & 3 shim around all Qt bindings - PySide, PySide2, PyQt4 and PyQt5.
Provides an uniform layer to support PyQt5, PyQt4 and PySide with a single codebase
An integrated package configuration, build and deployment system for software
Working through Ray Tracing in One Weekend
A Tool to create Object Libraries for Autodesk Maya. It can be used to catalog frequently used objects, shapes, rigs, etc.
Universal Scene Description
Share and collaborate on proposals for the advancement of USD