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Hi, I'm Dhruv Govil

Hi, I'm Dhruv. I'm currently a Software Engineer, working on Spatial Computing Content Pipelines for Apple Logo Apple Vision Pro. My background is as an artist and software developer in Visual Effects and Animation. I enjoy working as a mix of art and technology.

My opinions, repos and other content here are not a reflection of my employers, unless otherwise specified or agreed. I am making my contributions/submissions to the projects in my personal capacity and am not conveying any rights to any intellectual property of any third parties.

My code repos remain up as a reference but will not be modified further, with the exception of those with employer approval or as administrative actions.

Facts About Me

  • ๐Ÿ‡จ๐Ÿ‡ฆ๐Ÿ‡ฎ๐Ÿ‡ณliving in ๐Ÿ‡จ๐Ÿ‡ฆ, formerly in ๐Ÿ‡บ๐Ÿ‡ธ
  • ๐Ÿ˜„ Pronouns: He/Him
  • ๐Ÿ‘จ๐Ÿฝโ€๐Ÿ’ป Programming Polyglot with a focus on Python, Rust, Swift, C++, C# among others.
  • โœจ I love to Animate as well as designing UI & UX.
  • ๐Ÿ’ฌ My name is pronounced dh ส€ /oo/ v, or it's Drew with a V added on. Don't worry about it.
  • ๐Ÿ“ธ I shoot live concerts and I play ๐ŸŽธguitar in my free time.

Notable Work

Apple Vision Pro
Apple Vision Pro

Software Engineer working on Spatial Computing Content Pipelines.
Alliance for OpenUSD
Alliance for OpenUSD

Founding member of Alliance for OpenUSD. Working on File Format specification.
App Clip Code
App Clip Code

Responsible for creating the generator, early visual designs and worked on demo content.
SmallFoot
SmallFoot
Pipeline Supervisor (One of Two).
Spider-Man: Homecoming
Spider-Man: Homecoming
Pipeline and Layout Supervisor.

Dhruv Govil's Projects

materialx icon materialx

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

maya-usd icon maya-usd

A common USD (Universal Scene Description) plugin for Autodesk Maya

meshcompare icon meshcompare

Comparison tools for Maya meshes, to help visualize the differences between similar meshes.

mldeform icon mldeform

Machine Learning system and deformer for character deformations

pysignal icon pysignal

A purely Python implementation of the Qt signal system with no QObject dependencies

qt.py icon qt.py

Minimal Python 2 & 3 shim around all Qt bindings - PySide, PySide2, PyQt4 and PyQt5.

qtpy icon qtpy

Provides an uniform layer to support PyQt5, PyQt4 and PySide with a single codebase

rez icon rez

An integrated package configuration, build and deployment system for software

tik_assetlibrary icon tik_assetlibrary

A Tool to create Object Libraries for Autodesk Maya. It can be used to catalog frequently used objects, shapes, rigs, etc.

usd icon usd

Universal Scene Description

usd-proposals icon usd-proposals

Share and collaborate on proposals for the advancement of USD

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