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rbx-exploit-classes's Introduction

Exploit classes

This repository contains classes for exploits and scripts I have created.
Please open an issue if there is any problems regarding the script itself.
๐Ÿ”จ Please mention me when integrating these libraries.

Table of contents

Loadstring:

local function LoadURL(Url) -- Let's change the world
  local Payload = request({
    Url = Url,
    Method = 'GET',
    Headers = {
      ['Content-Type'] = 'text/plain',
    }
  })
  return loadstring(Payload.Body)()
end

-- Change LibraryName to your prefered library
-- Names will be listed under each section
local LibraryName = "Memory.lua"

-- The name of this variable will also change for better reading
-- It will be in the brackets of the library name
local Library = LoadURL(`https://raw.githubusercontent.com/depthso/RBX-Exploit-Classes/main/{LibraryName}`)

Memory

Click to expand ๐Ÿ“œ

Library name (MemEdit):

local LibraryName = "Memory.lua"

Table/Arrary search:

-- This is an example of a table scan
-- For a table that holds the values: Tased, Crouching

local threadsTable = MemEdit:Scan(nil, "table", {"Tased", "Crouching", "ProneIdle"})
assert(threadsTable, "Table was not found!")

for Name, Thread in next, threadsTable do
  print(Name, Thread)
end

Changing Upvalues

-- This example shows the manipulation of upvalues

local LocalPlayer = game:GetService("Players").LocalPlayer
local ClientInputHandler = LocalPlayer.PlayerScripts:WaitForChild("ClientInputHandler")

-- Generate a class for the local or module script
local ScriptBase = MemEdit:GetBase(ClientInputHandler)
local Stamina = ScriptBase:Scan("upvalue", 12)

-- Let's change the stamina to be infinite
Stamina:WriteMem(math.huge)

Group rank checker

Click to expand ๐Ÿ“œ

Library name (GroupWatch):

local LibraryName = "Group check.lua"

Checking player ranks in a group

-- Append the group to the watch list
local Watch = GroupWatch:Watch({
  Id = 13824744,
  MinRank = 254,
  -- MaxRank = 255,
  Callback = function(Player: Player, Rank: number, self)
    -- Group data pulled from the Group service will be appended
    print(Player, "is an admin for", self.Name)
  end,
})

-- Scan all players that are already present
-- The script will automatically check newly joined players
-- Only if .Enabled in the options is true
GroupWatch:ScanPlayers()

-- Example of ignoring the group
Watch.Enabled = false

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