Giter Club home page Giter Club logo

provider-engine's Introduction

Web3 ProviderEngine

Web3 ProviderEngine is a tool for composing your own web3 providers.

Status: WIP - expect breaking changes and strange behaviour

Composable

Built to be modular - works via a stack of 'sub-providers' which are like normal web3 providers but only handle a subset of rpc methods.

The subproviders can emit new rpc requests in order to handle their own; e.g. eth_call may trigger eth_getAccountBalance, eth_getCode, and others. The provider engine also handles caching of rpc request results.

const ProviderEngine = require('web3-provider-engine')
const CacheSubprovider = require('web3-provider-engine/subproviders/cache.js')
const FixtureSubprovider = require('web3-provider-engine/subproviders/fixture.js')
const FilterSubprovider = require('web3-provider-engine/subproviders/filters.js')
const VmSubprovider = require('web3-provider-engine/subproviders/vm.js')
const HookedWalletSubprovider = require('web3-provider-engine/subproviders/hooked-wallet.js')
const NonceSubprovider = require('web3-provider-engine/subproviders/nonce-tracker.js')
const RpcSubprovider = require('web3-provider-engine/subproviders/rpc.js')

var engine = new ProviderEngine()
var web3 = new Web3(engine)

// static results
engine.addProvider(new FixtureSubprovider({
  web3_clientVersion: 'ProviderEngine/v0.0.0/javascript',
  net_listening: true,
  eth_hashrate: '0x00',
  eth_mining: false,
  eth_syncing: true,
}))

// cache layer
engine.addProvider(new CacheSubprovider())

// filters
engine.addProvider(new FilterSubprovider())

// pending nonce
engine.addProvider(new NonceSubprovider())

// vm
engine.addProvider(new VmSubprovider())

// id mgmt
engine.addProvider(new HookedWalletSubprovider({
  getAccounts: function(cb){ ... },
  approveTransaction: function(cb){ ... },
  signTransaction: function(cb){ ... },
}))

// data source
engine.addProvider(new RpcSubprovider({
  rpcUrl: 'https://testrpc.metamask.io/',
}))

// log new blocks
engine.on('block', function(block){
  console.log('================================')
  console.log('BLOCK CHANGED:', '#'+block.number.toString('hex'), '0x'+block.hash.toString('hex'))
  console.log('================================')
})

// network connectivity error
engine.on('error', function(err){
  // report connectivity errors
  console.error(err.stack)
})

// start polling for blocks
engine.start()

Built For Zero-Clients

The Ethereum JSON RPC was not designed to have one node service many clients. However a smaller, lighter subset of the JSON RPC can be used to provide the blockchain data that an Ethereum 'zero-client' node would need to function. We handle as many types of requests locally as possible, and just let data lookups fallback to some data source ( hosted rpc, blockchain api, etc ). Categorically, we don’t want / can’t have the following types of RPC calls go to the network:

  • id mgmt + tx signing (requires private data)
  • filters (requires a stateful data api)
  • vm (expensive, hard to scale)

Change Log

13.0.0
12.0.0
11.0.0
  • zero.js - replaced http subprovider with fetch provider (includes polyfill for node).
10.0.0
  • renamed HookedWalletSubprovider personalRecoverSigner to recoverPersonalSignature
9.0.0
  • pollingShouldUnref option now defaults to false

Current RPC method support:

static
  • web3_clientVersion
  • net_version
  • net_listening
  • net_peerCount
  • eth_protocolVersion
  • eth_hashrate
  • eth_mining
  • eth_syncing
filters
  • eth_newBlockFilter
  • eth_newPendingTransactionFilter
  • eth_newFilter
  • eth_uninstallFilter
  • eth_getFilterLogs
  • eth_getFilterChanges
accounts manager
  • eth_coinbase
  • eth_accounts
  • eth_sendTransaction
  • eth_sign
vm
  • eth_call
  • eth_estimateGas
db source
  • db_putString
  • db_getString
  • db_putHex
  • db_getHex
compiler
  • eth_getCompilers
  • eth_compileLLL
  • eth_compileSerpent
  • eth_compileSolidity
shh gateway
  • shh_version
  • shh_post
  • shh_newIdentity
  • shh_hasIdentity
  • shh_newGroup
  • shh_addToGroup
data source ( fallback to rpc )
  • eth_gasPrice
  • eth_blockNumber
  • eth_getBalance
  • eth_getBlockByHash
  • eth_getBlockByNumber
  • eth_getBlockTransactionCountByHash
  • eth_getBlockTransactionCountByNumber
  • eth_getCode
  • eth_getStorageAt
  • eth_getTransactionByBlockHashAndIndex
  • eth_getTransactionByBlockNumberAndIndex
  • eth_getTransactionByHash
  • eth_getTransactionCount
  • eth_getTransactionReceipt
  • eth_getUncleByBlockHashAndIndex
  • eth_getUncleByBlockNumberAndIndex
  • eth_getUncleCountByBlockHash
  • eth_getUncleCountByBlockNumber
  • eth_sendRawTransaction
  • eth_getLogs ( not used in web3.js )
( not supported )
  • eth_getWork
  • eth_submitWork
  • eth_submitHashrate ( not used in web3.js )

provider-engine's People

Contributors

kumavis avatar danfinlay avatar flyswatter avatar axic avatar fabioberger avatar 2-am-zzz avatar logvinovleon avatar frankiebee avatar greenkeeper[bot] avatar tcoulter avatar mvayngrib avatar mhhf avatar aakilfernandes avatar anton44eg avatar mbeaudru avatar chejazi avatar istoramandiri avatar denisgranha avatar jorpic avatar lastperson avatar deppcyan avatar ethers avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.