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glutil's Introduction

GLUtil

Classes and functions often used in my OpenGL projects

Required libraries:

  • GLEW

Optional libraries:

  • Boost(wave) Required by cStdShader.

Required tools:

CMake

On Linux

gcc

On Windows

Visual Studio 2015

How to build and install

git clone https://github.com/demotomohiro/GLUtil.git
mkdir build
cd build

On Windows

cmake -G "Visual Studio 14 2015 Win64" ../GLUtil
msbuild INSTALL.vcxproj

You can also open batchRIshader.sln with Visual Studio and build it.

On Linux

cmake ../GLUtil
make
make install

cmake options:

  • -DCMAKE_BUILD_TYPE=[Debug|Release|RelWithDebInfo|MinSizeRel] Specifies the build type. This options is ignored when used with Visual Studio.
  • -DCMAKE_INSTALL_PREFIX="/path/to/install" GLUtil will be insalled under the specified directory.
  • -DBoost_USE_STATIC_LIBS=[on|off] Set to ON to force the use of static Boost libraries. Default is OFF.
  • -DBUILD_SHARED_LIBS=[on|off] Set to ON to build shared libraries.

This software is released under the MIT License, see LICENSE.

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