Classes and functions often used in my OpenGL projects
- GLEW
- Boost(wave) Required by cStdShader.
CMake
gcc
Visual Studio 2015
git clone https://github.com/demotomohiro/GLUtil.git
mkdir build
cd build
On Windows
cmake -G "Visual Studio 14 2015 Win64" ../GLUtil
msbuild INSTALL.vcxproj
You can also open batchRIshader.sln with Visual Studio and build it.
On Linux
cmake ../GLUtil
make
make install
- -DCMAKE_BUILD_TYPE=[Debug|Release|RelWithDebInfo|MinSizeRel] Specifies the build type. This options is ignored when used with Visual Studio.
- -DCMAKE_INSTALL_PREFIX="/path/to/install" GLUtil will be insalled under the specified directory.
- -DBoost_USE_STATIC_LIBS=[on|off] Set to ON to force the use of static Boost libraries. Default is OFF.
- -DBUILD_SHARED_LIBS=[on|off] Set to ON to build shared libraries.
This software is released under the MIT License, see LICENSE.