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License: MIT License
If the player is making a suggestion, the webpage prompts the user for their character and weapon choice, then displays if they guessed correctly.
See list of rooms available.
Will this be necessary if we're only joining games based on the generated Room ID?
Webpage prompts the user for their selection of what action they want to make on their turn
If a player makes an accusation, the webpage prompts them for their character, weapon, and room choice, then displays if they are correct or not. If the player is correct, they will be declared victorious. If the accusation is incorrect, the player will be eliminated from the game.
Update databases and data types given the players moves during their turns
Update webpage and backend with a textbox input and “Join Game” button that allows a second through sixth player(s) to input that unique Room ID and join an existing game. (Reject more than limit).
Publish updates from webpage to server and test multiplayer synchronization is working
Publish updates webpage to server and test multiplayer synchronization is working
When a user initiates the local play with
clue play
It will start the game play loop. Create a set of prompts that bring the player through dummy functions of
Determine what will be used to host the server for the Clue-Less website.
Publish webpage to server such that one player could see and use current buttons and functionality
Dockerize and/or containerize the project
Room option for leaving the game
Get final confirmation of the programming language(s) to be used for the project.
Right now it looks like it will be Python and HTML.
Create the webpage and backend with a “new game” button that generates a unique Room ID code.
Create an AWS project for Clue-Less
Create databases for the list of rooms, players, and weapons
Room options for selecting username
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