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View Code? Open in Web Editor NEWA mutator for UT2004 featuring warmup, brightskins, hitsounds, and various other features.
License: GNU General Public License v3.0
A mutator for UT2004 featuring warmup, brightskins, hitsounds, and various other features.
License: GNU General Public License v3.0
Hiya. I'm glad to see this project still being maintained! Although there has been some issues I've encountered on my own.
Regardless of any server/client setup I can find. Your own player model gets forced to another. This issue only seems to happen in Onslaught, VCTF. Possibly any gamemode with vehicles involved. I'm not sure if it's intended or not.
Some players had a weird experience where after a server reboot they couldn't hear hitsounds anymore. They fixed the issue after deleting all utcompv18 related configuration lines in their .ini
We didn't manage to replicate the bug unfortunately
Getting an error when attempting to build:
Log: New File, Existing Package (Package UTCompv18c, Package MiniSuperHealth)
Warning: Failed to load 'minimegatex': Can't find file for package 'minimegatex'
Warning: Failed to load 'StaticMeshes/MiniSuperHealth.usx': Can't find file for package 'minimegatex'
Warning: Failed loading package: Can't find file for package 'minimegatex'
Log: Failed loading package: Can't find file for package 'minimegatex'
Error: F:\SteamLibrary\steamapps\common\Unreal Tournament 2004\UTCompv18c\Classes\Forward_MiniSuperHealthPack.uc(14) : Error, Can't find StaticMesh 'MiniSuperHealth'
Hi Deaod,
I don't know if u are still working on UTComp but here goes:
Whilst using UTComp i found the following issue with the eyeheight algorith fix:
When the fix is active and landing viewshake is enabled in the game options the weaponbob breaks completely. When i turn off the landing viewshake and respawn it doesn't break.
I created a short video of the issue and u can see that just landed= gets stuck on True when the bug appears and doesn't reset. Do u have any idea what could cause this? Overall the fix is a very nice quality of life feature to have but this little bug does break a lot since footsteps are also tied to weaponbob and well if it breaks weaponbob u become silent :P
Video of the issue: https://youtu.be/9MmjVrmjnJU
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