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DCurrent avatar DCurrent commented on July 18, 2024

Not a bad idea at all really, and I imagine wouldn't be too hard to implement. We'd just use current Base coordinates as the "ground".

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nsw27 avatar nsw27 commented on July 18, 2024

could similar approach be done with sounds ? for example there is something in a level making a repeated looped noise, but as player continues across level and that thing is scrolled off screen the sound fades and gets louder again if player returns closer ?

Just an idea

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dbaldan avatar dbaldan commented on July 18, 2024

@nsw27 this can be done using scripts

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DCurrent avatar DCurrent commented on July 18, 2024

Not only can it be done, it already has been, since ~2007. All of my Golden Axe demo videos show this in action, and the code was public for several years. Anyway, let's all please keep discussions about the specific bug or request topic.

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DCurrent avatar DCurrent commented on July 18, 2024

This will be handled by the enhanced drawmethod. Closing ticket.

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