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License: GNU Lesser General Public License v2.1
Monster Spawner Plugin For Pocketmine-MP (PMMP)
License: GNU Lesser General Public License v2.1
Apparently mobs only spawn onto of spawner and not both top and bottom you could solve this by making them spawn in air on the sides?
If i wanted to check if a specific spawner was in a chunk how would i do it? for example would i need to grab the legacy id or the converted string from names.yml ?
Está gerando um lag enorme.
Motivo é que esta juntando várias stacks de entidade em vez de juntar todas em um só stack, só que ela cria várias em vez de apenas um.
Please update to pocketmine pm5
Tue_Aug_8-16.56.12-UTC_2023.log
Hi - I followed the command instructions to add drops to certain mobs. In this example I added a rabbits foot to a rabbit spawner. It worked - the items dropped from the mob after spawning however after the server reset, I got this message and the server won't restart now, it keeps crashing.
When I asked in PMMP Discord today, they said I should let you know that in the config file you shouldnt see the internal pocketmine IDs for items. See here?
https://discord.com/channels/373199722573201408/373199722573201410/1138462877108424724
Thread: Main
Error: Position world is null or has been unloaded
File: pmsrc/src/world/Position
Line: 63
Type: pocketmine\utils\AssumptionFailedError
Backtrace:
#0 plugins/SakuraSpawners_v2.0.0_PM5_SkyBlock/src/DayKoala/block/tile/SpawnerTile(78): pocketmine\world\Position->getWorld()
#1 plugins/SakuraSpawners_v2.0.0_PM5_SkyBlock/src/DayKoala/block/tile/SpawnerTile(68): DayKoala\block\tile\SpawnerTile->canUpdate()
#2 pmsrc/src/scheduler/ClosureTask(57): DayKoala\block\tile\SpawnerTile->DayKoala\block\tile{closure}()
#3 pmsrc/src/scheduler/TaskHandler(113): pocketmine\scheduler\ClosureTask->onRun()
#4 pmsrc/src/scheduler/TaskScheduler(137): pocketmine\scheduler\TaskHandler->run()
#5 pmsrc/src/plugin/PluginManager(530): pocketmine\scheduler\TaskScheduler->mainThreadHeartbeat(int 117771)
#6 pmsrc/src/Server(1798): pocketmine\plugin\PluginManager->tickSchedulers(int 117771)
#7 pmsrc/src/Server(1687): pocketmine\Server->tick()
#8 pmsrc/src/Server(1064): pocketmine\Server->tickProcessor()
#9 pmsrc/src/PocketMine(334): pocketmine\Server->__construct(object pocketmine\thread\ThreadSafeClassLoader#3, object pocketmine\utils\MainLogger#6, string[13] /root/sdt-sb/, string[21] /root/sdt-sb/plugins/)
#10 pmsrc/src/PocketMine(357): pocketmine\server()
#11 pmsrc(11): require(string[57] phar:///root/sdt-sb/PocketMine-MP.phar/src/PocketMine.php)
why when I put the spawner block, it crashes instead?
Can i made the spawner mobs has some of ai like using mobs plugin?
Add "spawner-stack" configuration option to stack spawners in 1 block with a floating text on top of the "SPAWNER Cow 1x" spawner
There is a bug where they cannot spawn onto of blocks on water my vommunity pointed this out because they make afk farms
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