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onset-zeus's Introduction

Hi 👋, I'm DasDarki

Friendly fullstack developer (more likely backend) from Germany.

  • 🔭 I’m currently working on private Projects

Languages and Tools:

c cplusplus csharp docker dotnet express git html5 java javascript linux mongodb mysql nginx nodejs postgresql redis typescript unity

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onset-zeus's Issues

Expose more API Functions

Adding more Functions to use by other Developers help them integrate Zeus in there System without any Problemes. So we need more exposed functions for this integration:

  1. IsAdmin functions - Checks if the given Player is an Admin (when Dev Mode enabled, all players are Admins)
  2. GetStorageType - Returns the current Storage Type of Zeus

AddPermCommand commandFunc nil

Affected Module:
Zeus API

Situation:
Using the APIs method zeus.AddPermCommand results in an error on line 266 in api.lua
commandFunc try to index nil value

Setup:
irrelevant

Zeus Menu Size incorrect

Affected Module
The Zeus Menu

Situation
When opening the Zeus Menu the Size of the CEF WebBrowser is incorrect. On Fullscreen the Size of it is too big, on Window Mode it is too small.

Named UI Components

Description
Adding some kind of direct naming UI components. Momentan hat man keine Chance außer die UI Components über die Beschreibung zu benennen (Arg1: Test....)

Idea
The idea is that we creating a regex like ui component string. The default setup remains, but adding like brackets for direct nameing:

"P(Target)N(Amount)?"

Adding MySQL Storage Type

At current state, Zeus can only store data in a JSON file. With an integration of MySQL Zeus can handle Networks better, like crossplatform networks which want their data synced.

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