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License: Apache License 2.0
BlueRetro Web-Bluetooth configuration pages
License: Apache License 2.0
for example jet force gemini for the n64 has a unique control scheme that functions way better with a custom config.
a/b -> r-bumper/left bumper ( weapon change/interact)
c^ (jump) -> a
left/right trigger -> r/z (target and shoot)
cv (prone) -> b
i forked, so i might fiddle and if you want i can make some JSONs.
Blue retro It doesn't map the buttons, what can I do? It's for a ps2
i was wondering if we should do default bindings for the consoles.
for example once the blueretro is preset to jet force gemini and i want to play mario party or mario 64 it would help to have a "default" preset.
I wanted to throw some ideas around
so far i have added a second input selection box for "console"
this filters the list by console which i have added to the map JSON files
eg:
{
"name":"N64 Tony Hawk 1, 2 & 3",
"desc":"A & C-Down and B & C-Left share the same source.",
"console":"N64",
"map":[mappings]
}
this allows for any new type of console and game to be added without having a massively cluttered list
Hi there, I wasn't really sure how to bring this up, but I am working on a mobile friendly version of this project as a react app. so far I have been able to get the core functionality of everything except the advanced config section (still working on it) to work. I am also learning React as I go along so the styling and layout is probably going to change drastically.
you can see my progress here: https://github.com/delislej/blueretroreactapp
and a live usable version that updates when I push to github here:
https://meek-malasada-2ff42e.netlify.app/
I still have lots of work to do in terms of UI/UX work but it is a fun project so far
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