Comments (4)
Because I did it almost 10 years ago.
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Honestly, it's better this way because YABDM just grabs the required keydata from the console itself while reading content.bin files, so you could say two birds are killed with one stone.
Also, content.bin files don't have ticket data, so this must be retrieved from the console as well.
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@zurgeg I sincerely apologize if my initial answer came off as rude -- I wasn't feeling all too well that day and this is a very personal aspect I'm trying to keep in check.
In any case, the reason why bin2wad isn't a thing is because it'd be cumbersome (e.g. users would also have to manually dump tickets from their consoles), and a conversion tool that runs right on your Wii has already existed for years now.
Being rude was never my intention, and you truly didn't deserve to be treated like that. Sorry.
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@zurgeg I sincerely apologize if my initial answer came off as rude -- I wasn't feeling all too well that day and this is a very personal aspect I'm trying to keep in check.
In any case, the reason why bin2wad isn't a thing is because it'd be cumbersome (e.g. users would also have to manually dump tickets from their consoles), and a conversion tool that runs right on your Wii has already existed for years now.
Being rude was never my intention, and you truly didn't deserve to be treated like that. Sorry.
Ah no, it's fine!
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Related Issues (20)
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