konas-issues's Introduction
konas-issues's People
konas-issues's Issues
List of bugs
Webaura autoswitch switches to first slot in hotbar
Clicking in between modules in the clickgui causes both modules to toggle
Holefiller/AutoTrap fills with all blocks but surround doesnt (intended?)
CrystalAura doesnt / doesnt work on fake players?
Elytrafly mode normal doesnt work
Strafe + Longjump strafelongjumps? (intended?)
Strafe + Longjump jumps mid air when pressing w in air
Having dotted in breadcumps off doesnt work?
Chams/ESP doesnt work on slimes
PacketRenderer doesnt rotate body
InvPreview doesnt work?
Collapsing module in clickgui still shows color picker
ClickGUI pauses game in single player
scaffold tower works as a longjump
You cant resend commands with arrow keys
ChatAppend shows in send chat history with arrow keys
Packetfly cuases single player to freeze & crash when leaving
alt manager shows servers are down while they arent
issue with crystal aura
rotations become bugged while using crystal aura. i think its with swing packet
ALT manager issue
when i click on alt manager, my whole game freezes, sometimes crashes.
elytracheck
add an elytracheck to elytrafly so it doesnt start flying when you dont have a chestplate on
auto32k Completly broken
the auto32k is broken. The hopper places in the wrong place.
How to replicate :
- bind auto32k
- use any settings, it doesn't matter
- look at a block
- turn on auto32k
ExtraTab
I want see Extratab module in Konas.
CrystalAura additions suggestions
I think crystal aura should have stop while mining, stop while eating, and stop when below a certain health. There are also some other bugs with the ca just randomly stopping.
Make Nametags better
Add an outline to them and make absorption health green instead of brown, add a pop counter to it, make the item enchant text bigger and make it so it doesnt get bigger when you get closer to the person.
ViewModel
Whenever i eat with viewmodel on the gap should go in the middle of my screen not to the left
AntiChainPop
Add this. If you dont know how this module works message (aa Neko#6134)
And no it isnt what you think it is
Offhand Swing
Add an offhand swing that will swing with offhand even when you're just regularly hitting (DONT FUCKING DELETE THIS SUGGESTION OR UR GAY)
How to make issues
Create an issue
If you want to create a new issue, click on the "New" Button on the Issues Page or use this link: https://github.com/DarkiBoi/konas-issues/issues/new
Title
An issues title, should contain a short recognizable description of the bug you are reporting, or the feature you are suggesting.
Examples of good titles:
Add Parkour Module
Add Setting x to Module y
Fix Parkour Module not working as intended
Example of bad titles:
Im having a bug pls help
can you add this pls?
bug
feature
new feature idea
Description
An issues description, should contain all the information we need to fix your bug or to add your suggestion.
It should be straight to the point, but still not missing information. If its a bug, it would help us a lot if you attached a guide on how to replicate the bug.
Labelling
Make sure to assign your issue the correct label, using the "Labels" tab on the right.
Use the "bug" label for bugs, and the "feature" label for suggestions.
Add Setting TotemOnElytra to Offhand
I'm suggesting that an option is added to offhand that automatically puts a totem of undying in the offhand when you equip an elytra. There've been a few times that I've died of fall damage from a bad landing, and this setting would fix that.
Cheers
Running 2 clients at the same time
so i tried to run 2 clients at the same time with Konas like i normally do when i need alts on and it just crashes when loading the mod with this crash report ---- Minecraft Crash Report ----
WARNING: coremods are present:
MixinLoader (obam.jar)
KDgB (Inertia Client 3.1.3 - 1.12.2.jar)
Contact their authors BEFORE contacting forge
// I bet Cylons wouldn't have this problem.
Time: 10/10/20 10:50 AM
Description: Initializing game
java.lang.NoClassDefFoundError: com/konasclient/loader/LoaderMod
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Class.java:2701)
at java.lang.Class.getDeclaredMethods(Class.java:1975)
at net.minecraftforge.fml.common.FMLModContainer.gatherAnnotations(FMLModContainer.java:400)
at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:595)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
at com.google.common.eventbus.EventBus.post(EventBus.java:217)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
at com.google.common.eventbus.EventBus.post(EventBus.java:217)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:595)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:232)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: com.konasclient.loader.LoaderMod
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 41 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 43 more
A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Thread: Client thread
Stacktrace:
at java.lang.Class.getDeclaredMethods0(Native Method)
at java.lang.Class.privateGetDeclaredMethods(Class.java:2701)
at java.lang.Class.getDeclaredMethods(Class.java:1975)
at net.minecraftforge.fml.common.FMLModContainer.gatherAnnotations(FMLModContainer.java:400)
at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:595)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
at com.google.common.eventbus.EventBus.post(EventBus.java:217)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)
at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)
at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)
at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)
at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)
at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)
at com.google.common.eventbus.EventBus.post(EventBus.java:217)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136)
at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:595)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:232)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 726848000 bytes (693 MB) / 1073741824 bytes (1024 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.42 Powered by Forge 14.23.5.2854 8 mods loaded, 8 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
| State | ID | Version | Source | Signature |
|:----- |:--------- |:------------ |:--------------------------------- |:---------------------------------------- |
| LC | minecraft | 1.12.2 | minecraft.jar | None |
| LC | mcp | 9.42 | minecraft.jar | None |
| LC | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2854.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| LC | forge | 14.23.5.2854 | forge-1.12.2-14.23.5.2854.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 |
| LC | inertia | 3.1.3 | Inertia Client 3.1.3 - 1.12.2.jar | None |
| L | konas | b0.4 | konas.jar | None |
| L | hackermen | 1.0 | modid-1.0.jar | None |
| L | ruhama | 0.8 | obam.jar | None |
Loaded coremods (and transformers):
MixinLoader (obam.jar)
KDgB (Inertia Client 3.1.3 - 1.12.2.jar)
GL info: ' Vendor: 'Intel' Version: '4.6.0 - Build 27.20.100.7989' Renderer: 'Intel(R) HD Graphics 530'
Launched Version: 1.12.2-forge-14.23.5.2854
LWJGL: 2.9.4
OpenGL: Intel(R) HD Graphics 530 GL version 4.6.0 - Build 27.20.100.7989, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
please fix this i really wanna run 2 clients at the same time for many reasons such as. afk fishing with alts. and using bots to like baritone and stuff for you.
blink bug
when i put my sword in first slot and when i blink, my sword and my crapples (4th slot) desync and both show crapples
Fix LogoutSpots showing players from previous servers
When a player logs out, it renders correctly. But if you disconnect and go to a different server, LogoutSpots will still render the spot of the disconnect that occurred on a completely different server.
Suggestion - CA option tabs
For some people the ca options are so big that they go off their screen, i like playing with a big clickgui scale. So i suggest adding tabs to the ca (like phobos for example) so you have a tab for break, place etc. This way the options aren't so long.
Feature: add different types of speeds and more bypasses for long jump
Esp issue
ESP doesnt show ghasts
CA rendering issue
The CA is rendering place locations despite the fact that there are no targets in enemy distance (or even render distance for that matter)
clip of issue occuring on 0b0t:
https://streamable.com/nkymso
Macros
add macros
AntiAnvil/AntiWeb Module Idea
my idea is called "antianvil or "antiweb" this places a button around your surrounded hole, this breaks the anvil before it does any damage, there can be different modes for antianvil/antiweb this puts the button in a different place and its better than a pressure plate because thats easy to see, buttons are harder to see and smaller
Autobackup module idea
have a few moduele ideas, one of them is "autobackup" this is a module that automatically whispers specific players using the command e.g. :backup add NAME this will whisper them your coordinates with the word "backup please help" or something
AntiVoid with PacketFly bug
antivoid while packetflying rubberbands you alot
Timer setting to 1.09 with command crashed
phobos 1.5.4 compatibility
make konas compatible with phobos 1.5.4
Killaura Suggestion
For Aura make rotations stay on the target, like how future does it instead of what it does now which is snap on the target for a short amount of time. If it stayed on the target it would get less lagbacks
NoWeb Bug
NoWeb sometimes makes me fly for no reason
autobedcraft module idea
add a autobedcraft mode to bedaura or leave it as an actual module, it automatically makes beds, only enough to fill your inventory so it doesn't pop out ( + space for remaining wood + wool)
Freecam Bug
if you have autotrap on and freecam around the client will place blocks around the freecam camera (if that makes any sence) this wastes alot of obsidian
Offhand Swing
add offhand swing because it looks cool
surround issue
when surrounding next to/under an anvil it will make you stay on the gui and it wont let you exit the anvil gui
alphabetic sorting setting for arraylist [SUGGESTION]
cause it looks sick
Spammer
Spammer with file
Faceplace Toggle Option
Add faceplace toggle to deal with annoying holefags and scrollable gui so people don't need to set their gui scale to the small
Bug
surround bug
when surrounding next to/under an anvil or ender chest it will make you stay on the gui and it wont let you exit the gui of the ender chest or anvil
Imgur screenshot
when screenshotting, your image will be uploaded to imgur and you can paste the link anywhere you want
OFFHAND bug/glitch
offhand causes loads of ncp/packet errors, if you shift a totem into your inventory with offhand on, it will kick you from 0b
Chestswap
Add a module that lets you automatically swap between elytra and chestplate
autotrap
autotrap doesnt work on 2b2tpvp at all.
HoleEsp
Make holeesp more customizable, the current mode looks bad and a lot of people have said that it needs more customization.
module idea
i have a few moduele ideas, one of them is "autobackup" this is a module that automatically whispers specific players using the command e.g. :backup add NAME this will whisper them your coordinates with the word "backup please help" or something
another idea is called "antianvil or "antiweb" this places a button around your surrounded hole, this breaks the anvil before it does any damage
BIG ISSUE
why do i not have konas beta
Bug- takes extensively long to start up game or doesn't start in general
I know you guys are prolly on this for next update but if not basically konas sometimes starts consistently sometimes it never does I've tested with no client aside it aswell I also know lots of other people have this bug, you guys prolly know this just making sure thanks
Player List
Add a hud component called Player List and it will show the players in your render distance and their health distance etc..
[Bug/Crash] Mixin Clash
Mods Present :
- clientcommands-1.12-20190126-snapshot.jar
- ICEHack_beta-v1.0.8.jar
- konas.jar
- OptiFine_1.12.2_HD_U_F5.jar
Time of Crash : On Launch.
Reason for Crash : Mixin clash I'm pretty sure.
Attachment stufz :
latest.log
Edit : this came out a lot cleaner than i thought, pogé
Capes
Add capes for certain users/beta users
Autoreply module idea
A chat module that automatically replies to whispers (can be changed: for example :autoreply sorry I'm afk) whenever someone whispers you it will say whatever you made it to be
AutoArmor suggestion
Add an option to autoarmor so armor will automatically switch when it reaches a certain durability
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