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smolbeanplanet's Introduction

SmolbeanPlanet

This is a little topdown scroller I created with Unity. Initially as a way to play around with wave function collapse as a way of generating maps.

Who knows what (if anything) will follow!

References

Followed this tutorial to get me started. Used the Mystic Woods tileset for graphics. Some very lame sprites of my own were created with Piskel which is a free, web-based editor.

Screenshots

Some basic stats on the UI, collectable health, coins and mana jewels Screenshot 9

Trees and chests everywhere! Screenshot 8

Everyone loves coins and hearts! Screenshot 7

Trees you can walk behind and in front of...

Screenshot 6Screenshot 6

Added water embelishments Screenshot 5

Added water Screenshot 4

Wave function collapse with weighted distribution of tiles - encouraging larger grass and mud areas Screenshot 3

Simple wave function collapse Screenshot 2

Random tiles with no constraints Screenshot 1

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