This is a little topdown scroller I created with Unity. Initially as a way to play around with wave function collapse as a way of generating maps.
Who knows what (if anything) will follow!
Followed this tutorial to get me started. Used the Mystic Woods tileset for graphics. Some very lame sprites of my own were created with Piskel which is a free, web-based editor.
Some basic stats on the UI, collectable health, coins and mana jewels
Everyone loves coins and hearts!
Trees you can walk behind and in front of...
Wave function collapse with weighted distribution of tiles - encouraging larger grass and mud areas