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mapshot's Issues

Export icons used in tags or names

This is a difficult one. As far as I can see icon definitions are only available in the data stage, and not during the control stage. Furthermore, the game object isn't available during the data stage, so game.write_file can't be used. I haven't yet found a way to get the compiled* icons during the control stage either..

One thread from last year mentioned dumping all icon definitions into the log during the data-final-fixes stage, then afterwards reading the log and compiling* each icon using a python script. This seems the only feasible option, but this would mean it's only available using the CLI tool, as the mod cannot do all that by itself.

  • Some icons that can be used exist of multiple layers that would have to be "baked" together to create a single usable icon.

Styling

Make the controls look more like the game. The Factorio website has styling that can be modified to be used with Leaflet

screenshot 2021-04-13 23 02 21

Factions

Multiplayer servers using the Team Coop mod, or having otherwise created multiple factions than the default "player" faction, would benefit from having maps specific to a faction.

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