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pamsi's Introduction


PAMSI

Projektowanie Algorytmów i Metod Sztucnej Inteligencji

Design of Algorithms and Artificial Intelligence Methods

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Table of Contents
  1. About The Project
    • Main Objectives
  2. Projects
  3. Build With
  4. Licence
  5. Contact

About The Projects

Course was taken on my 4th semester of Automation and Robotics studies. It consisted of lecture and laboratories that involved problem solving using:

  • Sorting algoriths
  • Graphs
  • Trees
  • ADT structures
  • Artificial Inteligence

The main objectives of the course:

  • Acquiring knowledge in the analysis of combinatorial problems (mainly under k trump them with lo- Computational complexity).
  • Acquiring knowledge and skills ethics in the use of e with selected algorithms, ie construction and selection of an appropriate type of algorithm for a given problem.
  • Acquisition of skills the ethics of selecting appropriate data structures for specific types of algorithms.
  • Acquiring knowledge and skills ethics in the field of analysis of algorithms under an asset to their effectiveness.
  • Acquiring knowledge and skills ethics in the use of artificial intelligence methods in solutions solving combinatorial problems.
  • Acquisition of skills ethics of searching for information in scientific literature and using instrument documentation edi programming.

Project 1

First project involved creating ADT structure that can handle the job of non sequecential packet trasfer through Internet. I decided to use priority queue based on list. The main advantages of this implementation were:

  • Dynamical data alocation
  • Storing data in format [key,value]
  • Easiness of implementation
  • O(n) time complexity for adding, deleting and displaying

Project 2

Second project involved comparison of selected sorting algorithms on large database which was a forked imdb movie rating list. I decided to compare 4 diffrent algorithms:

  • MergeSort
  • QuickSort
  • IntroSort
  • BucketSort

Results of research you can see down below: TODO add photos:

Project 3

The last project involved creating a simple game to which we had to implement a artificial inteligence. I decided to create a tic tac toe game with MinMax Algorithm with Alpha-Beta prunings. Program is available HERE.

Built With

As the objective of the course was to learn the patterns behind commonly used I used low-level programming that allows me to manually take care of all the operations. It was supported with Qt that allowed me to create window type application for better visual experience.

License

Distributed under the MIT License. See LICENSE for more information.

Contact

You can find me on my: Linkedin Github E-mail

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