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Eine machs-dir-so-einfach-wie-möglich Java-2D-Spiele-Engine und -API mit JavaFX, dazu gedacht, Kindern Java beizubringen - mit Spaß! / A make-it-as-simple-as-possible Java game engine and api to develop 2D games, using JavaFX, intended for children being teached Java with fun!

License: GNU Lesser General Public License v3.0

Java 99.92% CSS 0.08%
javafx engine game 2d education development-kit

daddel's People

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daddel's Issues

Dokumentation erstellen

  • Die Dokumentation im Wiki muss fertiggestellt werden.
  • Javadoc soll auf Github veröffentlicht werden

Maus-Unterstützung

  • Der Mauszeiger muss aktiviert / deaktiviert werden können.
  • Das Aussehen des Mauszeigers muss angepasst werden können.
  • Es müssen Mouse-Events bereitgestellt werden (Infos: Press / Release / Click / Move, Position Raster / Tilemap, Sprite)

create tutorial examples

Create some examples to learn writing software with daddel

  • 01 show a rocket on screen (sprite)
  • 02 lets get a sprite fly around controlled by keys (keyboard control)
  • 03 add some enimies (sprites with their own sprite-gameloop)
  • 04 try to avoid collision with other sprites (collision)
  • 05 how to fire a missile (particle)
  • 06 manage hits and explosions (collision, particle)
  • 07 add scrolling stars (particle swarm)
  • 08 make noise (play samples)
  • 09 create a title
  • 10 add a menu
  • 11 add a level intro
  • 12 enter next level
  • 13 add some score
  • 14 have three lifes - and lose them
  • 15 game over and highscore screens
  • win the game
  • - Credits
  • to be continued

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