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2d-lighting-engine's Introduction

2d-lighting-engine

A 2D Lighting Engine in C++ using SDL/OpenGL. Creates hard shadows from point lights with any convex polygon you want. A bit old, but I've decided to pick it up again and make it into something real. Very much a WIP, and I would hestitate to call it an engine yet (it doesn't really have any sort of API). It's fun to look at though!

Dependencies

libSDL2, libSDL2_image, libGL, libGLEW

Building and running

In the base directory, run make and then run bin/main

Example

Example of the lighting system

2d-lighting-engine's People

Contributors

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