/***** Trapped *****/
This is a 3D horror game school project made by Cédric Portaneri in October 2015 (in two weeks). At this time I was a 5th year computer science student from the engineering school Polytech Paris Sud and M2 interaction student of Paris Saclay.
This game was made for "3D sound" part of the virtual and augmented reality course from the M2 interaction. I had to design a game from scratch using as a main gameplay component the 3D sound. I choose to make a horror game where you have to find the exit door to win by following its music. Unfortunately a monster will try to kill you (you can hear its sound louder as it come next to you) and some landmines on the ground will explode if you stay next to them.
Kind of spooky.
--- OS Compatibility ---
Windows only
--- SOFTWARE Used ---
Blender Game Engine for the 3D scene (Python language for the script) Pure Data for the 3D sound.
--- HOW TO LAUNCH THE GAME ---
-
You have to download Pure Data for the 3D sound here : https://puredata.info/downloads Then run Pd/binaural_engine_v1.0.pd
-
You can download Blender GE here: https://www.blender.org/download/ Run the Blender/Trapped_Final.blend and press P
We recommand you to use headphones while playing the game, and it is optimized if it includ 3D sound.