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bott.le's Introduction

Bott.le

An application that pinpoints plastic bottle recycling machines near the user. The user will be able to choose which location they want to travel too and the app will provide directions. Once the user is at the machine the app will have a QR button on the front page that will allow the user to scan a code on the machine. This code will send the user's phone a receipt of the number of bottles placed in the machine and time of access. This receipt will provide the app the number of bottles the user placed in the machine, which will be used to rank them against other users of the app. A leaderboard will display these ranks from first to last.

The point of the leaderboard and points system in the app is to provide an insentive for the users to collect plastic bottles and travel to recycling machines. The higher the score on the leaderboard, the better the rewards the user will recieve.

Power Point explaining the app

Live Website

The code ("Code") in this repository was created solely by the student teams during a coding competition hosted by JPMorgan Chase Bank, N.A. ("JPMC"). JPMC did not create or contribute to the development of the Code. This Code is provided AS IS and JPMC makes no warranty of any kind, express or implied, as to the Code, including but not limited to, merchantability, satisfactory quality, non-infringement, title or fitness for a particular purpose or use.

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