Giter Club home page Giter Club logo

selenium-webdriver-3-practical-guide-second-edition's Introduction

Selenium WebDriver 3 Practical Guide Second Edition

Selenium WebDriver 3 Practical Guide Second Edition

This is the code repository for Selenium WebDriver 3 Practical Guide , published by Packt.

End-to-end automation testing for web and mobile browsers with Selenium WebDriver

What is this book about?

Selenium WebDriver 3 is the latest version used by many professionals for automated testing. The book will guide you through various Selenium WebDriver APIs and provide solutions to the common challenges faced while using Selenium WebDriver. You will learn to use remote WebDriver to run tests on remote machines for cross-browser testing and also set up Selenium Grid.

This book covers the following exciting features: <First 5 What you'll learn points>

  • Understand what Selenium 3 is and how is has been improved than its predecessor
  • Use different mobile and desktop browser platforms with Selenium 3
  • Perform advanced actions, such as drag-and-drop and action builders on web page
  • Learn to use Java 8 API and Selenium 3 together
  • Explore remote WebDriver and discover how to use it

If you feel this book is for you, get your copy today!

https://www.packtpub.com/

Instructions and Navigations

All of the code is organized into folders. For example, Chapter01.

The code will look like the following:

<java.version>1.8</java.version>
 <selenium.version>3.13.0</selenium.version>
 <testng.version>6.13.1</testng.version>
 <maven.compiler.version>3.7.0</maven.compiler.version>
</properties>

Following is what you need for this book: Selenium WebDriver 3 Practical Guide is for software quality assurance/testing professionals, software project managers, or software developers interested in using Selenium for testing their applications. Prior programming experience in Java is necessary.

Software and Hardware List

Chapter Software required OS required
1-11 Eclipse, Mozilla Firefox, Google chrome, or Safari Linux, MacOS, Windows

We also provide a PDF file that has color images of the screenshots/diagrams used in this book. Click here to download it.

Related products

Get to Know the Author

Unmesh Gundecha Unmesh Gundecha has over 16 years, experience in Agile software development, test automation, and DevOps methodologies. He is an Agile, open source, and DevOps evangelist with extensive experience in a diverse set of tools and technologies. He has extensive hands-on experience in building sustainable and repeatable test automation solutions for web and mobile platforms, APIs, and CLI apps with continuous integration and delivery pipelines, using best-of-breed open source and commercial tools to do so. He is the author of Selenium Testing Tools Cookbook and Learning Selenium Testing Tools with Python, both by Packt Publishing.

Other books by the authors

Suggestions and Feedback

Click here if you have any feedback or suggestions.

selenium-webdriver-3-practical-guide-second-edition's People

Contributors

cymonpereira avatar deeptit20 avatar packt-itservice avatar upgundecha avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.