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fantastic-verbose-journey's Issues

Start button unclickable text label

Tap on start text overlaid on button does not interact. Clicking on the parts of the blue prototype button that are not blocked by the text still works.

SKLabelNode seems to have been added as child of scene.

Attempt fix by adding label as child of the created button node SKButton.

screen shot 2019-01-07 at 10 47 17 am

Branching flow

  • master
    • dev
      • dev-feature-1
      • dev-feature-2

dev-feature-1 and dev-feature-2 branch off from dev and should be merged/pull requested back to dev.

dev pull request back to master.

Localisation

... Strings. STRINGS

App store locale-specific releases...

App Store Connect: v2.0 submission

Should make a template for this :P
V1.1 refactor? or v2.0 with major new feature release~ Semantics ๐Ÿ‘

  • App store screenshots (up to 10) (iPhone and iPad minimum)
    • Preview video? (up to 3)
  • Check / update policies
  • Change log, and human-readable "What's New"

PauseScene

  • Resume button
  • Restart button
  • Quit to main menu button
  • Settings? (maybe)
  • Store button?

HomeMenuScene

  • start button
  • mute button
  • display high score
  • store button?
  • how to play button?

Remove default .sks files.

Initially initialise without requiring a scene file. ๐Ÿคฃ

Revert back to previous state -- avoid using the .sks files (they are currently blank scenes with default properties) and shift more towards programmatic.

Better collaboration? Diff, SCM. Even though those point-and-click files are mostly huge lists of parameters... e.g. xml~

Also avoid having to manage more magic strings for file references, assets and failable initialisation -- every extra line of a code is a risk vector, security, maintenance.

Time to surgically remove everything! ๐Ÿ”ฅ ๐Ÿšง WIP ๐Ÿ”ฅ

Sev2 Breaking defect spawner reference copy

Mob Object model referenced property SKSpriteNode.
Mob with SpawnManager.

Breaks when spawning the same Mob.

Deep-dive problem:

  • struct let assign only shallow copies the reference to same SKNode.
  • addChild of same SKNode reference to the same SKScene reference causes NSException crash to AppDelegate.

Sprite design

  • chicken ๐Ÿ” ๐Ÿ—
  • ๐Ÿฆ† duck
  • ๐Ÿ”ฅ fireball
  • background
  • frying pan ๐Ÿฅ˜
  • buttons
  • title design
  • logo/app icon
  • sound/mute icon ๐Ÿ”‰
  • shop/cart icon ๐Ÿ›’

Extra time 'chickens'

Hourglass or egg? sometimes spawn instead of chicken and give player extra time when fireballed ๐Ÿ”ฅ

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