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Embark on a thrilling turn-based RPG adventure with League of Pokemon! Choose from 4 different champions and battle Pokemon enemies to earn rewards that improve your champion's equipment. Engage in PVP battles with friends and unlock new champions along the way. Get ready to battle like never before!

Java 100.00%
gui java league-of-legends leagueoflegends pokemon

leagueofpokemon's Introduction

Hi there! I am Cosme ๐Ÿ˜ผ


๐Ÿง‘ About Me

I enjoy everything related to software and the people who create it. I strongly advocate for clean code and agile practices. I am ambitious, organized and able to learn quickly.


โœ๏ธ Website & Projects

I love making new stuff, that's why I created a portfolio. There I will share a bit about my professional profile. This platform will also serve as a hub for my projects, allowing you to explore and engage with my work.

leagueofpokemon's People

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leagueofpokemon's Issues

Create tests

You can use this pet project to start training your testing skills.

What types of tests are out there?

Why testing is important?

Create tests for your logic is crucial. A nice way to start is basically learning how to write unit tests, and the best way to learn is by doing ๐Ÿ˜‰

It will help you to identify how coupled your logic is to the actual infrastructure code. This will be interesting for you to look for opportunities of refactoring of your working code while you are actually creating a safety net to cover your logic in case you accidentally break it.

No rush, keep it easy. And step by step ๐Ÿค˜

Use English as convention in your code base

Currently, you're mixing Spanish and English for your variables and function names. I strongly suggest standardized this to one language; either Spanish OR English, but not both.

On this matter, and due to the reality, I would suggest using English by default, because it's the standard language in this industry, so it will help you to get easier into the flow of what's coming ;)

PS: Also, you will get used to it easy peasy.

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