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cyberslash's Issues

Player Movement

Assigned to: Unassigned

ClickToMove, attacking with mouse

Change hardcoded OnTriggerEvent

Assigned to: Unassigned

Rewrite it so it is a DropDown menu and not (other.tag.Equals("FireBall"), due to more spell coming later

Saving player stats ot database

Assigned to: Unassigned

Refering to Coding #9, saving in a JSON Database file structure. We need to think ahead here for multiplayer saving. Also encrypting the database so, that its harder to edit it, to counterattack cheating

Fix shooting animations

Make the animations newly added, not floating in the air when playing.
Issue might be related to how the animations was exported, but I couldnt figure it out.

Spells:

Assigned to: Unassigned

  • Blink spell
  • Teleportation spell

Rat Behaviour

Assigned to: Shahroon

In dungeon, if player enter room again, and there are fallen enemies. The rat should run away from the corpse, when the player enters

Minimap

Assigned to: Unassigned

Making it so that you can only see the on the minimap you or your team has discovered. And outside of the dungeon, in the world, a minimap that shows you everything

NPC States

Assigned to: Cow

Showing ? above head for new quest, ! for dialogue, etc.

Music Engine

Assigned to: Cow

Implementing a custom MusicEngine to playing music like you have always dreamed of

Dialogue System

Assigned to: Unassigned

Need to work together with the Quest system too allow "checkpoints" in the quests

Saving and loading stats from API requst

Currently working on the API side of things, so that it can be run from anywhere.

Yet to start with parsing the JSON in C#

Now able to get Custom Colors from database using api.cyberslash.net

Shop System

Assigned to: Trebor

I need to work with the quest system guy when someone starts that to make items unlock-able by quest.

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