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Steam Dedicated Server

IaC and code to configure a dedicated server for games in Steam. The general plan is:

  • Build a general framework for Steam-based dedicated server initialization
  • Make the framework extensible for features like
    • Steam app ID
    • Save file location backups to S3
    • Server customization file config
    • Anything else?
  • Run the game on ECS. Basically every server I've seen has a Dockerfile somewhere
  • Backup saves to S3
  • Use an NLB to get a hostname. Maybe include CloudFlare DNS?

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