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i73's Issues

Decorator Generation: Overworld

Decorators provide most of the terrain detail. Without them, the terrain is plain, barren, boring, and most importantly unplayable. However, the terrain maintains a similar shape even without decorators.

Implementations

  • Large Tree
  • Birch Tree (extension of Oak Tree)
  • Cactus: Clump { iterations: 10, horizontal: 8, vertical: 4, decorator: CactusDecorator { blocks: CactusBlocks { replace: "air", "base": ["cactus", "sand"], solid: <any solid block>, block: "cactus" }, settings: CactusSettings { base_height: 1, add_height: 2 } } }
  • Clay: SeasideVeinDecorator
  • Dead Bush: Clump { iterations: 4, horizontal: 8, vertical: 4, decorator: PlantDecorator { block, base, replace } }
    • Need to bring the Y value down to the surface.
  • Dungeon
    • Simple Loot Tables
  • Flowers: Clump { iterations: 64, horizontal: 8, vertical: 4, decorator: PlantDecorator { block, base, replace } }
  • Tall Grass: Clump { iterations: 128, horizontal: 8, vertical: 4, decorator: PlantDecorator { block, base, replace } }
    • Need to bring the Y value down to the surface.
  • Lake: LakeDecorator
    • Water
    • Lava (need to solidify the border)
  • Liquid pockets: ExposedDecorator
  • Vein: VeinDecorator
  • Pumpkin: Clump { iterations: 64, horizontal: 8, vertical: 4, decorator: PlantDecorator { block: "pumpkin", base: "grass", replace: "air" } }
    • Waiting on ability for PlantDecorator to assign a random facing
  • Sugar Cane: FlatClump { iterations: 20, horizontal: 4, decorator: SugarCaneDecorator { block: "sugar_cane", base: ["dirt", "grass", "sand"], liquid: <any liquid block>, replace: "air", base_height: 2, add_height: 2 } }
  • Spruce Tree
    • Matchstick
    • Pine
  • Oak Tree

Default decorator configurations and order

  1. Water Lakes
  2. Lava Lakes
  3. Dungeons
  4. Clay
  5. Dirt Veins
  6. Gravel Veins
  7. Coal Veins
  8. Iron Veins
  9. Gold Veins
  10. Redstone Veins
  11. Diamond Veins
  12. Lapis Veins
  13. Trees (biome-dependent)
  14. Yellow Flowers
  15. Tall Grass
  16. Dead Bushes
  17. Red Flowers
  18. Brown Mushrooms
  19. Red Mushrooms
  20. Reed
  21. Pumpkins
  22. Cactus (biome-dependent)
  23. Water pockets
  24. Lava pockets
  25. Snow

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