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pickles-fetch-quest's Introduction

codehearts is catherine hart

and this is what's keeping her busy:

remembear pickle's fetch quest light bubble

๐ŸŽ€ portfolio | twitter | linkedin ๐ŸŽ€

๐•“๐•๐•’๐•”๐•œ ๐•๐•š๐•ง๐•–๐•ค ๐•ž๐•’๐•ฅ๐•ฅ๐•–๐•ฃ โœŠ

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pickles-fetch-quest's Issues

Dependency Dashboard

This issue lists Renovate updates and detected dependencies. Read the Dependency Dashboard docs to learn more.

Open

These updates have all been created already. Click a checkbox below to force a retry/rebase of any.

Detected dependencies

github-actions
.github/workflows/test.yml
  • actions/checkout v3
  • actions/setup-python v4
  • codecov/codecov-action v3
pip_requirements
requirements-dev.txt
  • flake8 ==3.8.3
  • codecov ==2.1.9
requirements.txt
  • defusedxml ==0.7.1
  • pyglet ==1.5.27

  • Check this box to trigger a request for Renovate to run again on this repository

Action Required: Fix Renovate Configuration

There is an error with this repository's Renovate configuration that needs to be fixed. As a precaution, Renovate will stop PRs until it is resolved.

Error type: undefined. Note: this is a nested preset so please contact the preset author if you are unable to fix it yourself.

try to run game failed

error message

Traceback (most recent call last):
  File "/Users/chrischou/GameStudio/pickles-fetch-quest/pickles-fetch-quest.py", line 78, in <module>
    entry_room_loader = tiled_editor.TmxLoader('rooms/entry-room.tmx', tmx_factory)
  File "/Users/chrischou/GameStudio/pickles-fetch-quest/engine/tiled_editor/tmx_loader.py", line 57, in __init__
    self._parse_node(node)
  File "/Users/chrischou/GameStudio/pickles-fetch-quest/engine/tiled_editor/tmx_loader.py", line 72, in _parse_node
    layer_loader = TmxLayerLoader(
  File "/Users/chrischou/GameStudio/pickles-fetch-quest/engine/tiled_editor/tmx_layer_loader.py", line 48, in __init__
    self._load()
  File "/Users/chrischou/GameStudio/pickles-fetch-quest/engine/tiled_editor/tmx_layer_loader.py", line 55, in _load
    self._load_object_layer()
  File "/Users/chrischou/GameStudio/pickles-fetch-quest/engine/tiled_editor/tmx_layer_loader.py", line 85, in _load_object_layer
    for obj in filtered_objects:
  File "/Users/chrischou/GameStudio/pickles-fetch-quest/engine/tiled_editor/tmx_object_layer.py", line 29, in load_tmx_object_layer
    object_type = _get_type(object_node.attrib, tile_objects)
  File "/Users/chrischou/GameStudio/pickles-fetch-quest/engine/tiled_editor/tmx_object_layer.py", line 56, in _get_type
    return object_attributes['type']
KeyError: 'type'

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