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daniel86 avatar daniel86 commented on May 30, 2024 1

Well why don't you create then a "UnrealRobots" group or so? Then everything in this group can be named according to Unreal conventions.

And it's not only opinion but more consistency

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Hemofektik avatar Hemofektik commented on May 30, 2024

What convention do you mean? I personally would like to omit "unreal" from the name because it would be redundant as a plugin that only works with unreal.

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daniel86 avatar daniel86 commented on May 30, 2024

the rather implicit conventions can be derived by looking at how repositories are named in the code-iai group -- which is lower case with underscore.

I would add the hint that it is unreal related in the name of the repository to avoid confusion about what is integrated with ROS -- the IAI is integrating lots of stuff with ROS ;)

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Hemofektik avatar Hemofektik commented on May 30, 2024

The current naming is aligned with the Unreal Naming Convention which is nice, but I understand your concern as well. It's probably a matter of opinion in the end.

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