My project for Ludum Dare 38 - theme.
I will be working on this project by myself using Java and the libGDX game development framework. Specifically, I will be using Ashley as the entity-component-system, Box2D for physics and collision detection, and Scene2D for user interface.
The final submission for the event can be found here. Additionally, the project will be hosted on my itch.io page.
The starting code I used is available with this repository.
During the event, I hope to collect some notes/thoughts and update this readme.