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FLavalliere avatar FLavalliere commented on June 6, 2024

One way I've done it currently is to comment the following line:

      callback(null);
/*      model.updateTable(err => {
        if (err) {
          model.log.warn({ err: err }, 'failed to update table %s: %s', tableName, err);
          return callback(err);
        }

        model.log.info('waiting for table: %s to become ACTIVE', tableName);
        internals.waitTillActive(model, callback);
      });
*/

Just for testing.

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clarkie avatar clarkie commented on June 6, 2024

I'm a little confused why you'd need to call createTables if you know the tables exist. I have an application config setting that allows us to trigger table creation based off a flag or environment variable:

function maybeCreateTables(config, callback) {
  if (config.createTables) {
    console.log('CREATING TABLES...'); // eslint-disable-line
    return dynogels.createTables(callback);
  }
  return callback();
}

If I've misunderstood the question then please let me know. Thanks

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FLavalliere avatar FLavalliere commented on June 6, 2024

Hmm, i see... I though to use the "models" we had to wrap the object inside the createTables(callback);

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clarkie avatar clarkie commented on June 6, 2024

The models need to have been initialised by calling define method. As long as that is called before you use it then there shouldn't be a problem.

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