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mvee slautter dcs-scripts snakesn bsd-dev marcos2221 melt-downzx rvotri john681611 attanon veafdcs-csar's Issues
cant select a soundfile
Hi, Im not sure if the problem is on my end, but when I use the ME to add the Beacon.ogg as Sound to Country, I cant even get the windows to browese to the file.
Its not a CTLD problem but posting here just in case anyone has an idea or could confirm the issue with the ME
Thanks!
how to automatically delete a downed pilot after a specified time ?
How to automatically delete a downed pilot after a certain amount of time
Great script!!! I have looked through all of them, please help me:
How to automatically delete downed pilots after 30 minutes after being shot down,
Here's the problem, when there are a lot of people playing on the server, there is just a huge amount of downed pilots on the map and few people collect them.
How to remove them after a certain time and how to disable this function for one of the factions, blue downed pilots are, and red downed pilots do not fall.
And one more small request, what code should be inserted so that when a pilot is evacuated, when he goes from board to base for the player sounded a beep, thanks !!!! =)
Make Pilot only Return Fire
Pilots shouldn't really fight, only have them defend themselves
RFE: mission editor function to spawn a pickup manually at a trigger zone
Hey Ciribob,
Thanks for your excellent work on this, my squadron uses it all the time.
I was wondering if it would be possible to break out a do script function to generate a pickup manually, at a specific location. For instance:
csar.createPickup("trigger_zone", ,)
Plane removed when pilot ejects
The plane is sometimes removed before hitting the ground after the pilot ejects as the script thinks the pilot is trying to fly it and removes it.
Catching this - Might be tricky, need to check EVENT DESTROYED to see if its triggered even after a pilot ejects
ADF Frequencies not working in Huey even in csar-test.miz that comes with the package
I have run the mission over and over, the csar-test.miz when run, the ADF frequencies are not working in the Huey medivac choppers. ADF is working and many reserved ADF frequencies can be picked up, but not the downed pilots.
Cannot drop on invisible FARPs
When having a rescued pilot onboard, if I land on an invisible FARP (such as the one in the picture below, generated by the VEAF scripts), it never gets out of the helo.
It works perfectly on a regular, boring and ugly FARP ^^
Allow Hover Pickup
Allow a hovering unit to pickup a downed pilot
When pick up, make the pilot disappear
Hi
Great job for those csar script! I just have a request: if it would be possible as so far as the unit that spawns next to the ejected pilot is on the heli, it would be great that the ejected pilot disappear from the map. That woould add more realism to the csar action.
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