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chrisevans3d avatar christheodosius avatar

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posewrangler's Issues

face rbf solver

Hello, will there be a plugin update in the near future with the ability to edit rbf solver face? Unfortunately I can't find anything like that on the internet.

Is there a way to add controls that controls the driver nodes?

image
Pose Wrangler has a possibility to add Driver Transforms, but often times those transform are locked and if click on the pose you created it can not switch to the needed pose.
It would be great if it was a possibility to add controls for the Driver Nodes as they have in Mgear RBF manager:
image
Or maybe it is but I couldn't find one?

Adding driven transform also adds a mx_pose node which breaks export.

Had this issue on my own character so decided to test it on a meta human character to see if it was something specific to my own rig, and I got the same issue.

Repro steps:

  1. Export a metahuman from Quixel Bridge to Maya 2020.4. (I exported the character Ada.)
  2. Add a joint to the skeleton. (In this case I duplicated calf_knee_l_drv, renamed it to calf_knee_l_pad and parented it under calf_correctiveRoot_l_drv.)
  3. Select the new joint.
  4. Select calf_l_UE4RBFSolver as driver in the Pose Wrangler UI.
  5. Press Add driven transform(s).
  6. The new joint is added to the Driven transform(s) list but so is a node called calf_l_back_50_calf_knee_l_pad_mx_pose1.

This extra node breaks export of the poses. We get a value error:
# ValueError: No object matches name: calf_l_back_50_calf_knee_l_pad_mx_pose1.translate

extra_mx_pose_node

Maya 2020 compatability

Thanks for the Tool Chris! I found some issues when working with Maya 2020. I had to add a couple of lines of code to make it work. I'm not sure what "Radius" dose on the solver node, but in 2020 it was being created with a value of 0, which was breaking our RBF poses (well they just wern't being applied when no in Edit mode. (sorry if this isnt the way to go about it, I'm a git noob)

In poseWrangler.create_UE4RBFSolverNode() [line 167]
cmds.setAttr((self.solver + '.automaticRadius'), 1)

and in poseWranglerUI.init() [line 52]

version = cmds.about(version=True)
if not cmds.pluginInfo(('MayaUE4RBFPlugin' + version), q=True, loaded=True):
            cmds.loadPlugin(('MayaUE4RBFPlugin' + version))

Thanks and hope it helps!
Andy Seredy

Hey, I have a question

image
"export.py" in it .from special_projects.publish_tools.fbx_cmd import fbx_export 'special_projects' this module where I can find it? if u have free time, help me take a look

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