Giter Club home page Giter Club logo

rulesengine's Introduction

Rules Engine

build Coverage Status Nuget download

Overview

Rules Engine is a library/NuGet package for abstracting business logic/rules/policies out of a system. It provides a simple way of giving you the ability to put your rules in a store outside the core logic of the system, thus ensuring that any change in rules don't affect the core system.

Installation

To install this library, download the latest version of NuGet Package from nuget.org and refer it into your project.

How to use it

There are several ways to populate workflows for the Rules Engine as listed below.

You need to store the rules based on the schema definition given and they can be stored in any store as deemed appropriate like Azure Blob Storage, Cosmos DB, Azure App Configuration, Entity Framework, SQL Servers, file systems etc. For RuleExpressionType LamdaExpression, the rule is written as a lambda expressions.

An example rule:

[
  {
    "WorkflowName": "Discount",
    "Rules": [
      {
        "RuleName": "GiveDiscount10",
        "SuccessEvent": "10",
        "ErrorMessage": "One or more adjust rules failed.",
        "ErrorType": "Error",
        "RuleExpressionType": "LambdaExpression",
        "Expression": "input1.country == \"india\" AND input1.loyaltyFactor <= 2 AND input1.totalPurchasesToDate >= 5000"
      },
      {
        "RuleName": "GiveDiscount20",
        "SuccessEvent": "20",
        "ErrorMessage": "One or more adjust rules failed.",
        "ErrorType": "Error",
        "RuleExpressionType": "LambdaExpression",
        "Expression": "input1.country == \"india\" AND input1.loyaltyFactor >= 3 AND input1.totalPurchasesToDate >= 10000"
      }
    ]
  }
]

You can inject the rules into the Rules Engine by initiating an instance by using the following code -

var rulesEngine = new RulesEngine(workflow, logger);

Here, workflow is a list of deserialized objects based on the schema explained above and logger is a custom logger instance made out of an ILogger instance.

Once initialised, the Rules Engine needs to execute the rules for a given input. This can be done by calling the method ExecuteAllRulesAsync:

List<RuleResultTree> response = await rulesEngine.ExecuteAllRulesAsync(workflowName, input);

Here, workflowName is the name of the workflow, which is Discount in the above mentioned example. And input is the object which needs to be checked against the rules, which itself may consist of a list of class instances.

The response will contain a list of RuleResultTree which gives information if a particular rule passed or failed.

Note: A detailed example showcasing how to use Rules Engine is explained in Getting Started page of Rules Engine Wiki.

A demo app for the is available at this location.

Basic

A simple example via code only is as follows:

List<Rule> rules = new List<Rule>();

Rule rule = new Rule();
rule.RuleName = "Test Rule";
rule.SuccessEvent = "Count is within tolerance.";
rule.ErrorMessage = "Over expected.";
rule.Expression = "count < 3";
rule.RuleExpressionType = RuleExpressionType.LambdaExpression;
rules.Add(rule);

var workflows = new List<Workflow>();

Workflow exampleWorkflow = new Workflow();
exampleWorkflow.WorkflowName = "Example Workflow";
exampleWorkflow.Rules = rules;

workflows.Add(exampleWorkflow);

var bre = new RulesEngine.RulesEngine(workflows.ToArray(), null);

Entity Framework

Consuming Entity Framework and populating the Rules Engine is shown in the EFDemo class with Workflow rules populating the array and passed to the Rules Engine, The Demo App includes an example RulesEngineDemoContext using SQLite and could be swapped out for another provider.

var wfr = db.Workflows.Include(i => i.Rules).ThenInclude(i => i.Rules).ToArray();
var bre = new RulesEngine.RulesEngine(wfr, null);

Note: For each level of nested rules expected, a ThenInclude query appended will be needed as shown above.

How it works

The rules can be stored in any store and be fed to the system in a structure which adheres to the schema of WorkFlow model.

A wrapper needs to be created over the Rules Engine package, which will get the rules and input message(s) from any store that your system dictates and put it into the Engine. The wrapper then handles the output using appropriate means.

Note: To know in detail of the workings of Rules Engine, please visit How it works section in Rules Engine Wiki.

3rd Party Tools

RulesEngine Editor

There is an editor library with it's own NuGet Package written in Blazor, more information is in it's repo https://github.com/alexreich/RulesEngineEditor.

Live Demo

https://alexreich.github.io/RulesEngineEditor

This can also be installed as a standalone PWA and used offline.

With Sample Data

https://alexreich.github.io/RulesEngineEditor/demo

Contributing

This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.


For more details please check out Rules Engine Wiki.

rulesengine's People

Contributors

abbasc52 avatar dependabot[bot] avatar dishantmunjal avatar alexreich avatar yogeshpraj avatar aleks-ivanov avatar sddkorg avatar joshidp avatar microsoft-github-policy-service[bot] avatar bavardha avatar uwepitsch avatar toddmeinershagen avatar peeveen avatar marodev avatar kulshekhar avatar jafin avatar cosive-james-cooper avatar banyc avatar david-moreira avatar cking27 avatar ashishprasad avatar anu20890 avatar okolobaxa avatar

Watchers

James Cloos avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.