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Cross-Platform GUI Toolkit
This project forked from julnadeauca/libagar
Cross-Platform GUI Toolkit
_ _ _ ___ / _ \ / _ \ / _ \ | _ \ | |_| | | (_| | | |_| | | |_) | |_| |_| \__, | |_| |_| |_| |_| |___/ What is it? ----------- Agar is a type of sugar polymer obtained from seaweed and red algae. Agar becomes gelatinous in water and is primarly used as a culture medium for microbiological work. Agar is also the name of an open source GUI toolkit. Agar is designed to work with any graphics system, under any platform. The interface between Agar and the underlying OS is implemented as a modular "driver". Some Agar drivers are designed to work with a native window system (e.g., "glx", "wgl" and "cocoa"). Other Agar drivers (such as "sdlfb" and "sdlgl") work with a single display, with Agar providing a built-in window manager. Since Agar provides a consistent programming interface, developers need not to be aware of the underlying platform. A set of general-purpose widgets are included in the Agar-GUI library. Agar is designed such that new widgets can be easily implemented as part of a separate third-party library or application. The appearance of Agar GUI elements is configurable both programmatically and parametrically. The Agar-Core library provides various utility and portability interfaces, as well as the object system used by Agar, AG_Object(3). The object system implements inheritance, serialization, virtual functions, timers, threads, and variable bindings. Agar-Core contains no GUI-related code; applications may link to Agar-Core without linking to Agar-GUI. Agar is entirely thread-safe when built with thread support. Thread-safety considerations are documented in the API reference; see AG_Threads(3) for details. Documentation ------------- - The online API Reference. This is a detailed description of all public Agar structures, objects and functions, at: http://libagar.org/man3 - On Unix-like platforms, the API reference is also available in traditional manual page format; see AG_Intro(3). - The Agar Manual (work in progress), at: http://libagar.org/man/. Installation ------------ Step-by-step installation guides are available for various platforms. Refer to the "Installation Guides" section of the Agar documentation page at: http://libagar.org/docs/. Availability ------------ Download the most recent Agar version from the Agar home page at: http://libagar.org/download.html. Portability ----------- Agar is portable to many different platforms, including FreeBSD, IRIX, Linux, MacOS Classic, MacOS X, NetBSD, OpenBSD, Solaris and Windows. Agar has been used on ARM embedded devices. It has even been ported to game consoles such as the GP2x, the Nintendo Gamecube/Wii and the Xbox. See: http://libagar.org/portable.html. License ------- Agar is freely distributable under the terms the "new" BSD license: http://libagar.org/license.html. How to contribute ----------------- See: http://libagar.org/contribute.html. Libraries and toolkits based on Agar ------------------------------------ Here are some useful libraries which implement new Agar widgets and extend Agar's functionality toward more specific applications: Agar-AU Portable audio interface (bundled, use `agar-au-config`) Agar-MATH General-purpose math library (bundled, use `agar-math-config`) Agar-VG Vector graphics library (bundled, use `agar-vg-config`) Agar-RG Raster graphics library (bundled, use `agar-rg-config`) Agar-DEV Developer/debugging tools (bundled, use `agar-dev-config`) FreeSG 2D/3D graphics engine (http://freesg.org/) Edacious Electronics design (http://edacious.org/) CADTools Computer-aided design (http://cadtools.hypertriton.com/)
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