Plugin for unity to easily create 2d shapes by generating meshes.
Just add MeshBuilder.cs script to empty gameobject and press Quick Start.
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Vertical and Horizontal symmetry - Turn on to snap symmetrical points.
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Symmetry distance - The snapping distance of Vertical and Horizontal symmetry.
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Smooth Factor - .
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Snap - Snapping grid unit size.
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Save Mesh - Creates unity mesh asset.
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Save/Import Smart Mesh - Exports/Imports "Smart Mesh" (.sm) asset.
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Alt - Hold to toggle vertical and horizontal symmetry.
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Shift - Hold to turn off outline, handles, axes and grind for clean view.
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Ctrl - Hold and click on hande to switch it to "bezier curve" mode or back.
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Ctrl+Shift - Hold both to change center of your shape.
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B - Press to build mesh manually.
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Ctrl+Z - Also supported (you will need to build the mesh manually after undo, use B).