Comments (2)
The test in validateTilesetSpec.js
, currently does not display the actual error message (even for the 'Child has geometricError greater than parent'
check). This will cause confusion when adding more checks in the same function.
Should we change the test to display the actual error that caused the test failure?
from 3d-tiles-validator.
Yeah the tests should show the error message that caused the failure. Also feel free to add a test for Child has geometricError greater than parent
too.
from 3d-tiles-validator.
Related Issues (20)
- Examine the effects of 'semantics' for the validation
- Check if transforms are affine
- Refining the report format and report file handling
- Cycles in external tilesets are not detected HOT 1
- TypeScript compilation fails HOT 5
- Tool can't be packaged HOT 1
- Validator fails to resolve GLB from I3DM with URI with spaces
- Build broken? HOT 1
- Streamline the validation of arrays of objects
- 3DTILES_content_gltf ? HOT 3
- Allow validation of tile content files
- Geometric error inconsistencies should be a WARNING and not an ERROR
- Out of memory crash HOT 1
- glTF extension support? HOT 4
- ValidFeatureIdAttributeWithLargerFeatureCount.gltf not valid HOT 8
- ValidFeatureIdAttributeWithByteStride.glb not a 3D Tile HOT 1
- Tests with texture and nullFeatureid missing HOT 1
- PropertyAttributesPropertyAttributePropertyMaxMismatch.gltf is valid HOT 7
- Handle invalid alignments more graciously
- Missing 'refine' in root tile is not detected
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