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SKAsyncGLViewController

SKAsyncGLViewController - replacement for classical GLKit stack (GLKView + GLKViewController).

It renders all your stuff in background GCD-thread and shows result on main thread.

Now it uses only OpenGLES2

Screenshot

Install

CocoaPods

pod "SKAsyncGLViewController"

Manual

Download this repo and drop this files into your project

Screenshot

Usage

After installation, inherit your viewController from SKAsyncGLViewController and implement these methods:

  • *- (void)setupGL:(SKAsyncGLViewController )viewController

๐Ÿ”ง This one for setup your GL - create buffers/load shaders/etc here.

  • - (void)drawGL:(CGRect)rect

โœ’๏ธ โœ๏ธ Here you draws all your stuff!

  • *- (void)clearGL:(SKAsyncGLViewController )viewController

โŒ This method calls when your vc's view removes from superview. So here you have to clear all your gl stuff (delete buffers .etc)

You can access framebuffer, renderbuffer and background queue through view's properties.

License

The MIT License (MIT)

Copyright (c) 2016 Stephen Kopylov, [email protected]

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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